Opening Rounds: Difference between revisionsGive feedback
TheMilkMan (talk | contribs) Switched to using new template |
Wrap Infobox item into Default/Enhanced tabber (BOT) |
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<div style="float:right; clear:right; width:300px; margin:0 0 1em 1em;"> | |||
<tabber> | |||
Default= | |||
{{Infobox item | {{Infobox item | ||
| item_name = Opening Rounds | | item_name = Opening Rounds | ||
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| passive1_stat1 = +{{ItemData|{{#var:item_key_or_en}}|BaseAttackDamagePercentBonus}} [[Weapon Damage]] (Conditional) | | passive1_stat1 = +{{ItemData|{{#var:item_key_or_en}}|BaseAttackDamagePercentBonus}} [[Weapon Damage]] (Conditional) | ||
}} | }} | ||
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Enhanced= | |||
{{Infobox item | |||
| enhanced = true | |||
| item_name = Opening Rounds | |||
| item_stat1 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|TechPower|prefix=+|suffix=|noicon=true}} [[Spirit Power]] | |||
| passive1_description = {{#invoke:Lang|get_string|upgrade_pristine_emblem_desc|item_name={{#var:item_key_or_en}}}} | |||
| passive1_stat1 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BaseAttackDamagePercentBonus|prefix=+|suffix=|noicon=true}} [[Weapon Damage]] (Conditional) | |||
}} | |||
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</div> | |||
'''Opening Rounds''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that grants increased [[Spirit Power]]. Its passive causes the user's attacks to deal bonus [[Weapon Damage]] to enemies who are above 50% [[Health|Max Health]]. | '''Opening Rounds''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that grants increased [[Spirit Power]]. Its passive causes the user's attacks to deal bonus [[Weapon Damage]] to enemies who are above 50% [[Health|Max Health]]. | ||