Audio plays when casting the spell
Audio loops on the book
Audio plays when the book lands on a surface
| Impact 01
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| Impact 02
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| Impact 03
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Audio loops on the dragon after it comes out of the book
Audio plays when the dragon expires
If the dragon burns an enemy, audio plays
| Burn Start 01
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| Burn Start 02
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| Burn Start 03
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Audio loops on the burned target
Audio plays when the burn expires
Audio plays on Paige when selecting the spell (can be heard by enemies even behind a wall)
Audio plays on Paige after deselecting the spell (can be heard by enemies even behind a wall)
Audio plays when casting the spell
Audio plays when the shield starts
Audio loops on the shielded target
Audio plays when the shield expires
Audio plays when casting the spell
Audio plays throughout the build up of the sword
Audio plays when the sword hits the ground
Audio plays on each enemy the sword hits and roots
Audio plays on the animation before casting the spell
Audio plays when casting the spell
If the cavalry is behind a wall the sound becomes distant
Audio loops on the cavalry
If the cavalry is behind a wall the sound becomes distant