List of sound effects for Paige.

Weapon

Firing

Audio plays when Paige shoots

Weapon Fire 01
Weapon Fire 02
Weapon Fire 03
Weapon Fire 04
Weapon Fire 05
Weapon Fire 06

Paige's last shot has an additional audio

Last shot

Audio plays if Paige's shots whiz by you

Whiz By 01
Whiz By 02
Whiz By 03
Whiz By 04
Whiz By 05
Whiz By 06
Whiz By 07
Whiz By 08
Whiz By 09
Whiz By 10

Reloading

Paige's reloading consists of 2 audios that play consecutively

Start 01
Start 02
Start 03
End 01
End 02
End 03

Movement

Paige shares wraith's footsteps

Footstep 01
Footstep 02
Footstep 03
Footstep 04
Footstep 05
Footstep 06
Footstep 07
Footstep 08
Footstep 09
Footstep 10
Footstep 11
Footstep 12
Footstep 13
Footstep 14
Footstep 15

Abilities

Audio plays when casting the spell

Cast

Audio loops on the book

Loop

Audio plays when the book lands on a surface

Impact 01
Impact 02
Impact 03

Audio loops on the dragon after it comes out of the book

Dragon Loop

Audio plays when the dragon expires

Dragon Expire

If the dragon burns an enemy, audio plays

Burn Start 01
Burn Start 02
Burn Start 03

Audio loops on the burned target

Burn Loop

Audio plays when the burn expires

Burn Expire

Audio plays on Paige when selecting the spell (can be heard by enemies even behind a wall)

Select

Audio plays on Paige after deselecting the spell (can be heard by enemies even behind a wall)

Deselect

Audio plays when casting the spell

Cast

Audio plays when the shield starts

Start

Audio loops on the shielded target

Loop

Audio plays when the shield expires

Expire

Audio plays when casting the spell

Cast

Audio plays throughout the build up of the sword

Build Up

Audio plays when the sword hits the ground

End

Audio plays on each enemy the sword hits and roots

Root 01
Root 02
Root 03

Audio plays on the animation before casting the spell

Build Up

Audio plays when casting the spell

Cast

If the cavalry is behind a wall the sound becomes distant

Cast Distant

Audio loops on the cavalry

Loop

If the cavalry is behind a wall the sound becomes distant

Loop Distant