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== Kinetic Carbine == {{AbilityIcon|Kinetic Carbine}} applies a unique Move Speed buff. It works as a flat multiplicative modifier on top of all other move speed buffs and debuffs and is not part of the common [[Move Speed#Calculating_Move_Speed|stacking algorithm]]. Besides affecting run following effects are observed: * Jump height also gets boost, both for ground and air jumps. * Heavy melee distance is increased. * Dash distance seems to be unaffected. * Reload animation gets completed quicker, but it is only a visual/audial indicator and the actual reload time is unaffected. * Following items get affected by faster animations: ** {{ItemIcon|Majestic Leap}} performs the leap quicker. ** {{ItemIcon|Magic Carpet}} gets increase to its flying speed. ** {{ItemIcon|Ethereal Shift}} gets increase to its "floating" speed. {{TechCard |name=Kinetic Carbine Aerial Momentum Cancel |file=paradoxkineticcarbinemomentumcancel.mp4 |tech_type=Character Tech |difficulty=Advanced Easy |stamina=1 |inputs=Cast Kinetic Carbine → Air Dash → Alt-fire }} === Kinetic Carbine Aerial Momentum Cancel === ''Kinetic Carbine'' (by default, <code>3</code>) is Paradox’s third ability. In it, they gain movement speed while charging their gun. When their gun is fully charged, their next shot will release a beam of energy that deals spirit damage and applies time stop. By pressing alt-fire while your shot is charged, you can slow time for yourself. You are actionable for the entire duration of ''Kinetic Carbine''. By [[Air Dash|Air Dashing]] and then using the time stopping property of alt-fire, you can stop your momentum in the air. You can decide how short you want your [[Dashing|dash]] to by holding alt-fire for different amounts of time. This can be used as a mixup to throw off an opponent's aim while in the air. ''Kinetic Carbine'' Aerial Momentum Cancel takes one bar of [[stamina]]. To execute, cast ''Kinetic Carbine''. When charged, air dash and use alt-fire. {{Clear}} {{TechCard |name=Kinetic Carbine Aerial Speed Dash |tech_type=Character Tech |difficulty=Advanced Easy |stamina=1 |inputs=Cast Kinetic Carbine → Air Dash → Tap Alt-fire |nofile=1 }} === Kinetic Carbine Aerial Speed Dash === Tapping alt-fire while in the air (through [[Air Dash|Air Dashing]] or otherwise) and ''Kinetic Carbine'' is charged speeds up the completion of the dash. With {{ItemIcon|Stamina Mastery}}, you can finish the dash with momentum of 1200 u/s. To execute, cast ''Kinetic Carbine''. When charged, air dash and use alt-fire. {{Clear}}
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