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Gammaton32 (talk | contribs) Created page with "{{HeroTabs}}{{Construction}} List of known movement tech for '''Paradox'''. {{TechCard |name=Kinetic Carbine Aerial Momentum Cancel |file=paradoxkineticcarbinemomentumcancel.mp4 |tech_type=Character Tech |difficulty=Advanced Easy |stamina=1 |inputs=Cast Kinetic Carbine (3) → Air Dash → Alt-fire }} == Kinetic Carbine Aerial Momentum Cancel == //Kinetic Carbine//((by default, 3)) is Paradox’s third ability. In it, they gain movement speed while c..." |
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{{HeroTabs | {{HeroTabs}} | ||
List of known [[Character Tech|movement tech]] for '''Paradox'''. | List of known [[Character Tech|movement tech]] for '''Paradox'''. | ||
== Time Wall == | |||
{{TechCard | {{TechCard | ||
|name= | |name=Time Wall Momentum Stop | ||
|file= | |file=paradoxtimewallstop.mp4 | ||
|tech_type=Character Tech | |tech_type=Character Tech | ||
|difficulty=Advanced Easy | |difficulty=Advanced Easy | ||
|inputs=Time Wall | |||
|inputs= | |||
}} | }} | ||
== | === Time Wall Momentum Stop === | ||
''Time Wall'' (by default, <code>2</code>) is Paradox’s second ability. Shortly after activated, it spawns a time wall that stops time for all enemy bullets and projectiles, and damages and slows opponents in it. | |||
When activated, ''Time Wall'' stops all momentum. | |||
This can be used | This can be used to stop momentum in the air and [[Air Dash|air dash]] back for the full distance. This can be used to bait opponents or quickly change direction. | ||
To execute, be in the air and activate ''Time Wall''. All momentum beforehand will be nullified and you should stop in the air. | |||
{{Clear}} | |||
== Kinetic Carbine == | |||
{{AbilityIcon|Kinetic Carbine}} applies a unique Move Speed buff. It works as a flat multiplicative modifier on top of all other move speed buffs and debuffs and is not part of the common [[Move Speed#Calculating_Move_Speed|stacking algorithm]]. Besides affecting run following effects are observed: | |||
* Jump height also gets boost, both for ground and air jumps. | |||
* Heavy melee distance is increased. | |||
* Dash distance seems to be unaffected. | |||
* Reload animation gets completed quicker, but it is only a visual/audial indicator and the actual reload time is unaffected. | |||
* Following items get affected by faster animations: | |||
** {{ItemIcon|Majestic Leap}} performs the leap quicker. | |||
** {{ItemIcon|Magic Carpet}} gets increase to its flying speed. | |||
** {{ItemIcon|Ethereal Shift}} gets increase to its "floating" speed. | |||
{{TechCard | {{TechCard | ||
|name=Kinetic Carbine Aerial | |name=Kinetic Carbine Aerial Momentum Cancel | ||
|file= | |file=paradoxkineticcarbinemomentumcancel.mp4 | ||
|tech_type=Character Tech | |tech_type=Character Tech | ||
|difficulty=Advanced Easy | |difficulty=Advanced Easy | ||
|stamina=1 | |stamina=1 | ||
|inputs=Cast Kinetic Carbine | |inputs=Cast Kinetic Carbine → Air Dash → Alt-fire | ||
}} | }} | ||
== Kinetic Carbine Aerial | === Kinetic Carbine Aerial Momentum Cancel === | ||
To execute, cast | ''Kinetic Carbine'' (by default, <code>3</code>) is Paradox’s third ability. In it, they gain movement speed while charging their gun. When their gun is fully charged, their next shot will release a beam of energy that deals spirit damage and applies time stop. By pressing alt-fire while your shot is charged, you can slow time for yourself. You are actionable for the entire duration of ''Kinetic Carbine''. | ||
By [[Air Dash|Air Dashing]] and then using the time stopping property of alt-fire, you can stop your momentum in the air. You can decide how short you want your [[Dashing|dash]] to by holding alt-fire for different amounts of time. | |||
This can be used as a mixup to throw off an opponent's aim while in the air. | |||
''Kinetic Carbine'' Aerial Momentum Cancel takes one bar of [[stamina]]. | |||
To execute, cast ''Kinetic Carbine''. When charged, air dash and use alt-fire. | |||
{{Clear}} | |||
{{TechCard | {{TechCard | ||
|name= | |name=Kinetic Carbine Aerial Speed Dash | ||
|tech_type=Character Tech | |tech_type=Character Tech | ||
|difficulty=Advanced Easy | |difficulty=Advanced Easy | ||
|inputs= | |stamina=1 | ||
|inputs=Cast Kinetic Carbine → Air Dash → Tap Alt-fire | |||
|nofile=1 | |||
}} | }} | ||
== | === Kinetic Carbine Aerial Speed Dash === | ||
Tapping alt-fire while in the air (through [[Air Dash|Air Dashing]] or otherwise) and ''Kinetic Carbine'' is charged speeds up the completion of the dash. With {{ItemIcon|Stamina Mastery}}, you can finish the dash with momentum of 1200 u/s. | |||
To execute, cast ''Kinetic Carbine''. When charged, air dash and use alt-fire. | |||
{{Clear}} | |||
== Navigation == | |||
{{Movement Navbox}} | |||
[[Category:Paradox|M]] | |||
[[Category:Character Tech]] | |||