Paradox/Sounds: Difference between revisionsGive feedback
Mr. Mindish (talk | contribs) updated weapon sounds |
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=== Firing === | === Firing === | ||
Audio plays on Paradox when shooting | '''Audio plays on Paradox when shooting.''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Weapon Fire 01 | |Weapon Fire 01 | ||
| Line 338: | Line 338: | ||
|[[File:Accel.mp3]] | |[[File:Accel.mp3]] | ||
|} | |} | ||
'''Audio starts looping on Paradox after casting Kinetic Carbine.''' | '''Audio starts looping on Paradox after casting Kinetic Carbine. (note: audio speeds up when carbine is fully charged)''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Loop | |Loop | ||
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|[[File:Chrono a2 swap activate 01.mp3]] | |[[File:Chrono a2 swap activate 01.mp3]] | ||
|} | |} | ||
{{Sounds navbox}} | {{Sounds navbox}} | ||
[[Category:Paradox]] | |||
[[Category:Paradox|S]] | |||