Paradox/Sounds: Difference between revisions

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Roy (talk | contribs)
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== Abilities ==
== Abilities ==
=== {{AbilityIcon|Pulse Grenade}} ===
=== {{AbilityIcon|Pulse Grenade}} ===
Audio plays on the AoE of the spell
'''Audio plays on the AoE of the spell'''
{| class="wikitable"
{| class="wikitable"
|Armed
|Armed
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=== {{AbilityIcon|Time Wall}} ===
=== {{AbilityIcon|Time Wall}} ===
Audio plays on Paradox after using the spell
'''Audio plays on Paradox after using the spell'''
{| class="wikitable"
{| class="wikitable"
|Cast
|Cast
|[[File:Pre cast.mp3]]
|[[File:Pre cast.mp3]]
|}
|}
Audio plays on the wall when deployed
'''Audio plays on the wall when deployed'''
{| class="wikitable"
{| class="wikitable"
|Activate
|Activate
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=== {{AbilityIcon|Kinetic Carbine}} ===
=== {{AbilityIcon|Kinetic Carbine}} ===
'''2 Audios play on Paradox when charging her spell'''
{| class="wikitable"
|Accel
|[[File:Accel.mp3]]
|-
|Loop
|[[File:Chrono kinetic carbine charge lp.mp3]]
|}
'''Audio plays on Paradox after shooting'''
{| class="wikitable"
|Fire
|[[File:Chrono kinetic carbine fire 01.mp3]]
|}
'''If the spell runs out, an Audio plays'''
{| class="wikitable"
| colspan="2" |Expire
| colspan="2" |[[File:Chrono kinetic carbine charge expire.mp3]]
|}
=== {{AbilityIcon|Paradoxical Swap}} ===
=== {{AbilityIcon|Paradoxical Swap}} ===