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Update from March 6, 2026 |
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{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = {{Update link|March|6|2026}} | |||
| changes = | |||
* {{AbilityIcon|Pulse Grenade}} radius reduced from 6m to 5.5m. | |||
* {{AbilityIcon|Pulse Grenade}} radius increases by +1m per Pulse. | |||
* {{AbilityIcon|Pulse Grenade}} Amp Per Stack reduced from 6% to 4%. | |||
* {{AbilityIcon|Pulse Grenade}} cooldown increased from 28s to 32s. | |||
* {{AbilityIcon|Pulse Grenade}} spirit scaling reduced from 0.6 to 0.4. | |||
* {{AbilityIcon|Pulse Grenade}} changed from -30% Move Speed for 2s to -20% Time Slow for 0.2s. | |||
* {{AbilityIcon|Pulse Grenade}} T1 changed from +0.8s Duration to -12s Cooldown. | |||
* {{AbilityIcon|Pulse Grenade}} T2 changed from "-8s Cooldown" to "+20 Pulse Damage and +0.5 Spirit Scaling". | |||
* {{AbilityIcon|Pulse Grenade}} T3 changed from "+36 Pulse Damage and +0.8m Radius per Pulse" to "+4% Damage Amp Per Stack and +1.6s Duration". | |||
* {{AbilityIcon|Time Wall}} duration reduced from 6s to 5.5. | |||
* {{AbilityIcon|Time Wall}} no longer damages enemies going through it. | |||
* {{AbilityIcon|Time Wall}} now increases allied bullet speeds going through it by 100%. | |||
* {{AbilityIcon|Time Wall}} now increases adds +30% Weapon Damage to allied bullet damage (affects Carbine) | |||
* {{AbilityIcon|Time Wall}} T1 increased from +2m Width to +3m. | |||
* {{AbilityIcon|Time Wall}} T2 changed from "+9% Max Health Damage" to "+2.5s Duration and +30% Weapon Damage". | |||
* {{AbilityIcon|Time Wall}} T3 changed from silencing enemies to Allowing Charges and Granting +1 Charge (4s Charge Time) | |||
* {{AbilityIcon|Kinetic Carbine}} cooldown increased from 27s to 30s. | |||
* {{AbilityIcon|Kinetic Carbine}} speed spirit scaling increased from 0.09 to 0.13. | |||
* {{AbilityIcon|Kinetic Carbine}} base damage scale increased from 100% to 125%. | |||
* {{AbilityIcon|Kinetic Carbine}} T2 changed from "-8s Cooldown and +2s Charge Hold" to "-12s Cooldown". | |||
* {{AbilityIcon|Kinetic Carbine}} T3 now also increases charge hold by 2s. | |||
* {{AbilityIcon|Paradoxical Swap}} cooldown increased from 75s to 95s. | |||
* {{AbilityIcon|Paradoxical Swap}} no longer has 80% Spirit Lifesteal. | |||
* {{AbilityIcon|Paradoxical Swap}} damage changed from 115 (0.6 spirit scaling) to 10% Current Health. | |||
* {{AbilityIcon|Paradoxical Swap}} T1 changed from "-15s Cooldown" to "+200 Barrier (1.5 Spirit Scaling)". | |||
* {{AbilityIcon|Paradoxical Swap}} T2 changed from "+81 Damage" to "+13m Cast Range and -35s Cooldown". | |||
* {{AbilityIcon|Paradoxical Swap}} T3 changed from "+15m Cast Range" to "Swaps additional enemies in 7m radius and +10% Current Health Damage". | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = {{Update link|December|29|2025}} | | update = {{Update link|December|29|2025}} | ||