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{{Infobox hero | {{Infobox hero | ||
| key = hero_chrono | | key = hero_chrono | ||
| voice_actor = Elle Newlands<ref>[https://www. | | voice_actor = Elle Newlands<ref>2026-03-10 - [https://www.instagram.com/p/DVtjq_KFOUq Elle Newlands] on [https://www.instagram.com/ Instagram] - ''"Loving being the voice of Paradox in Deadlock."''</ref> | ||
| release_date = April 24, 2024 | | release_date = April 24, 2024 | ||
| codenames = Chrono | | codenames = Chrono | ||
| pronouns = She/Her | | pronouns = She/Her | ||
}}{{Quotation | }}{{Quotation | ||
| 2 = They'll fight on my terms. | | 2 = They'll fight on my terms.|4=Chrono_upgrade_power2_08.mp3 | ||
}} | }} | ||
'''Paradox''' is a [[Hero]] in ''[[Deadlock]]''. She wields time manipulation with potent disruption and slowing abilities. With a charged Kinetic Carbine, she can threaten her enemies at any range while damaging and slowing them with thrown Pulse | '''Paradox''' is a [[Hero]] in ''[[Deadlock]]''. She wields time manipulation with potent disruption and slowing abilities. With a charged '''[[Paradox#Kinetic Carbine|Kinetic Carbine]]''', she can threaten her enemies at any range while damaging and slowing them with thrown '''[[Paradox#Pulse Grenade|Pulse Grenade]]s''' and well-placed '''[[Paradox#Time Wall|Time Wall]]s'''. At just the right moment, Paradox can activate her '''[[Paradox#Paradoxical Swap|Paradoxical Swap]]''' to change places with her target, dropping them into a dangerous situation amongst her team. | ||
Paradox is both the name of this Hero and the name of their Thieves' Guild, specializing in stealing the untouchable and breaking into ultra-secure facilities. Their motives are unclear, except for a certain level of delight that its members seem to take in snubbing the world's biggest corporations and governments. | Paradox is both the name of this Hero and the name of their Thieves' Guild, specializing in stealing the untouchable and breaking into ultra-secure facilities. Their motives are unclear, except for a certain level of delight that its members seem to take in snubbing the world's biggest corporations and governments. | ||
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* Carbine's listed damage [[scaling]] is based on [[Weapon Damage]] of a full burst shot. | * Carbine's listed damage [[scaling]] is based on [[Weapon Damage]] of a full burst shot. | ||
* Despite saying "Move Speed is increased while charging", the bonus is only given after Carbine is fully charged. | * Despite saying "Move Speed is increased while charging", the bonus is only given after Carbine is fully charged. | ||
* Move Speed bonus is a unique buff that applies a multiplicative modifier to all of Paradox's animations. This has | * Move Speed bonus is a unique buff that applies a multiplicative modifier to all of Paradox's animations. This has notable consequences and allows advanced movement techniques, described on [[Paradox/Movement#Kinetic_Carbine|Movement Page]]. | ||
* Carbine shot is immune to [[Bullet Evasion]]. | * Carbine shot is immune to [[Bullet Evasion]]. | ||
* Carbine is affected by [[Disarm]]. | * Carbine is affected by [[Disarm]]. | ||
* Shooting objectives with Carbine displays "Too far" even in close range. This is a visual bug, the damage still | * Shooting objectives with Carbine displays "Too far" even in close range. This is a visual bug, the damage still takes place. | ||
| interactions = | | interactions = | ||
{{AbilityInteraction | interaction = Ability Duration | state = partial | text = | {{AbilityInteraction | interaction = Ability Duration | state = partial | text = | ||
* The Time-Stop for the target and the full charge hold duration get extended. | * The Time-Stop for the target and the full charge hold duration get extended. | ||
* The {{DataProp|Kinetic Carbine|MaxChargeDuration}}s charging-up duration does '''not''' get extended. | * The {{DataProp|Kinetic Carbine|MaxChargeDuration}}s charging-up duration does '''not''' get extended. | ||
}} | |||
{{AbilityInteraction | interaction = plated armor | state = disabled | text = | |||
Neither "Deflection" nor "On-Hit Prevention" on Plated Armor protect against Kinetic Carbine. | |||
}} | }} | ||
{{IconBox | {{IconBox | ||
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| title = On-shot Interactions | | title = On-shot Interactions | ||
| type = info | | type = info | ||
| link = Paradox# | | link = Paradox#Kinetic_Carbine_Item_Interactions | ||
| text = | | text = | ||
Carbine has complicated interactions with many shooting/moving items, see more in [[Paradox# | Carbine has complicated interactions with many shooting/moving items, see more in [[Paradox#Kinetic_Carbine_Item_Interactions|Kinetic Carbine Item Interactions]]. | ||
}} | }} | ||
}} | }} | ||
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* Paradoxical Swap does not interrupt channeled casts like {{HeroIcon|Dynamo}}'s {{AbilityIcon|Singularity}}. | * Paradoxical Swap does not interrupt channeled casts like {{HeroIcon|Dynamo}}'s {{AbilityIcon|Singularity}}. | ||
* The position swap lasts ~1.25s. Neither Paradox nor her target(s) are able to perform any actions during this time. | * The position swap lasts ~1.25s. Neither Paradox nor her target(s) are able to perform any actions during this time. | ||
* Once connected, the swap cannot be interrupted and | * Once connected, the swap cannot be interrupted, ignores any walls, and will swap targets regardless of distance. | ||
* The swap positions are based on when the ability connects. (For example, if {{HeroIcon|Sinclair}} copies swap with {{AbilityIcon|Audience Participation}} and teleports with {{AbilityIcon|Spectral Assistant}} before the swap connects, the target will swap to Sinclair's post-teleport position.) | |||
* Both Paradox and her target(s) are vulnerable to damage during the swap. | * Both Paradox and her target(s) are vulnerable to damage during the swap. | ||
* Swap damage is applied after the swap ends. T1 barrier is activated when the swap begins. | * Swap damage is applied after the swap ends. T1 barrier is activated when the swap begins. | ||
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** {{ItemIcon|Lucky Shot}}'s extra damage. | ** {{ItemIcon|Lucky Shot}}'s extra damage. | ||
** {{ItemIcon|Ricochet}}'s ricochet. | ** {{ItemIcon|Ricochet}}'s ricochet. | ||
** {{ItemIcon|Silencer}}'s spirit damage reduction. | |||
** {{ItemIcon|Siphon Bullets}}' health steal. | ** {{ItemIcon|Siphon Bullets}}' health steal. | ||
** Buildup items like {{ItemIcon|Toxic Bullets}}. | ** Buildup items like {{ItemIcon|Toxic Bullets}}. | ||
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Any items that trigger on spirit damage work with Carbine. For example, a single shot of carbine can trigger {{ItemIcon|Tankbuster}}, {{ItemIcon|Spirit Burn}} and {{ItemIcon|Mystic Slow}}. | Any items that trigger on spirit damage work with Carbine. For example, a single shot of carbine can trigger {{ItemIcon|Tankbuster}}, {{ItemIcon|Spirit Burn}} and {{ItemIcon|Mystic Slow}}. | ||
=== | === Move Speed buff interactions === | ||
Kinetic Carbine | |||
Kinetic Carbine's move speed buff interactions are described on the [[Paradox#Kinetic_Carbine_Item_Interactions|Movement Page]]. | |||
* {{ | |||
* {{ | == Street Brawl == | ||
=== Ability Changes === | |||
<!--For fresh data see [[Deadlock:Street Brawl Ability Changes]] --> | |||
In addition to [[Street Brawl#Heroes|global changes]], Paradox receives the following modifications to her abilities: | |||
==== {{AbilityIcon|Pulse Grenade|no-link=true}} ==== | |||
* Radius {{#invoke:StreetBrawlAbilities|change|Pulse Grenade|Radius}}, from {{DataProp|Pulse Grenade|Radius}}m to {{DataProp|Pulse Grenade|Radius|streetbrawl}}m. | |||
* Radius per pulse {{#invoke:StreetBrawlAbilities|change|Pulse Grenade|RadiusIncreasePerPulse}}, from {{DataProp|Pulse Grenade|RadiusIncreasePerPulse}}m to {{DataProp|Pulse Grenade|RadiusIncreasePerPulse|streetbrawl}}m. | |||
=== Item Draft === | |||
{{HeroStreetBrawlItems|Paradox}} | |||
== Backstory == | == Backstory == | ||
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== Update history == | == Update history == | ||
{{Update history}} | {{Update history}} | ||
== 3D model == | |||
{{3D_Model|Paradox}} | |||
===Weapon=== | |||
{{3D Model|Paradox Weapon|size=240px}} | |||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
File:Paradox card.png|Paradox portrait | File:Paradox card.png|Paradox portrait | ||
File:Paradox Gloat.png|Gloat portrait for Paradox | |||
File:Paradox Critical.png|Critical health portrait for Paradox | |||
File:Paradox MM.png|Paradox icon | File:Paradox MM.png|Paradox icon | ||
File:Paradox Render.png|Paradox in-game render | File:Paradox Render.png|Paradox in-game render | ||
File:Paradox select background.png|Paradox select background | File:Paradox select background.png|Paradox select background | ||
File:Paradox Reference Sheet.png|Paradox reference sheet | File:Paradox Reference Sheet.png|Paradox reference sheet | ||
File:Paradox name.svg|Paradox name typography | File:Paradox Weapon.png|Paradox weapon - ''Trade Secret'' | ||
File:Paradox brazilian.svg|Paradox's Brazilian typography | </gallery> | ||
=== Typography === | |||
<gallery> | |||
File:Paradox name.svg|Paradox's name typography ([https://www.myfonts.com/pt/collections/mbf-predatory-font-moonbandit MBF Predatory] font) | |||
File:Paradox brazilian.svg|Paradox's Brazilian Portuguese typography | |||
File:Paradox polish.svg|Paradox's typography for Polish and Turkish | File:Paradox polish.svg|Paradox's typography for Polish and Turkish | ||
File:Paradox russian.svg|Paradox's typography for Russian and Ukrainian | File:Paradox russian.svg|Paradox's typography for Russian and Ukrainian | ||
File:Paradox schinese.svg|Paradox's Simplified Chinese typography | File:Paradox schinese.svg|Paradox's Simplified Chinese typography | ||
File:Paradox spanish.svg|Paradox's typography for Spanish and Spanish-Latin America | File:Paradox spanish.svg|Paradox's typography for Spanish and Spanish-Latin America | ||
File:Paradox | </gallery> | ||
=== Concept art === | |||
<gallery> | |||
File:Paradox concept art.png|Paradox concept art | |||
</gallery> | |||
=== Removed/Unused content === | |||
<gallery> | |||
File:Paradox winter.png|Paradox 2024 [[Seasonal events#Winter|Winter skin]] | File:Paradox winter.png|Paradox 2024 [[Seasonal events#Winter|Winter skin]] | ||
</gallery> | |||
=== [[Neon Prime]] === | |||
File: | <gallery> | ||
File:Chrono card.png|Chrono portrait | |||
</gallery> | </gallery> | ||
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* Paradox is voiced by Elle Newlands, who also voiced [https://apexlegends.wiki.gg/wiki/Horizon Horizon] in ''Apex Legends''. Both characters are Scottish and use technology of spacetime manipulation. | * Paradox is voiced by Elle Newlands, who also voiced [https://apexlegends.wiki.gg/wiki/Horizon Horizon] in ''Apex Legends''. Both characters are Scottish and use technology of spacetime manipulation. | ||
* Paradox wears a [[wikipedia:Blue_rose|blue rose]] in her lapel, which do not exist in nature, and are only possible through genetic modification. In art, blue roses are a symbol for mystery and the unattainable. | * Paradox wears a [[wikipedia:Blue_rose|blue rose]] in her lapel, which do not exist in nature, and are only possible through genetic modification. In art, blue roses are a symbol for mystery and the unattainable. | ||
** This may also be a reference to the [https://twinpeaks.fandom.com/wiki/Blue_Rose Blue Rose Task Force] in the television series ''[[wikipedia:Twin_Peaks|Twin Peaks]]'', which is tasked with solving impossible crimes, as well as a notable scene in the movie ''[[wikipedia:Twin Peaks: Fire Walk With Me|Twin Peaks: Fire Walk With Me]]'' in which a character wears a blue rose on her lapel. | |||
* "Scheming in the Hideout" is displayed as one's status in the in-game Friends List when playing as Paradox in the [[Hideout]]. | * "Scheming in the Hideout" is displayed as one's status in the in-game Friends List when playing as Paradox in the [[Hideout]]. | ||
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== Navigation == | == Navigation == | ||
{{Hero Navbox}} | {{Hero Navbox}} | ||