Paradox: Difference between revisionsGive feedback
m add missing headshot items to notes to Carbine |
m another ninja fix for paradox notes on carbine |
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|ability1_notes = | |ability1_notes = | ||
* Deals 50% damage to objectives. | * Deals 50% damage to objectives. | ||
* Time slow means Movement Slow. Dashes are | * Time slow means Movement Slow. Dashes are not affected. | ||
|ability2_notes=* The move slow for enemies passing through lasts 2s. | |ability2_notes=* The move slow for enemies passing through lasts 2s. | ||
* The unlisted speed increase for friendly projectiles is +100%. | * The unlisted speed increase for friendly projectiles is +100%. | ||
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* Despite saying "Move Speed is increased while charging", the bonus is only given after the Carbine is fully charged. | * Despite saying "Move Speed is increased while charging", the bonus is only given after the Carbine is fully charged. | ||
* After fully charging Kinetic Carbine, Paradox also gets boost to her jump height, both ground and air jump. The exact numbers are unknown, but the jump bonus scales with Spirit Power in similar fashion to Move Speed bonus. | * After fully charging Kinetic Carbine, Paradox also gets boost to her jump height, both ground and air jump. The exact numbers are unknown, but the jump bonus scales with Spirit Power in similar fashion to Move Speed bonus. | ||
* Conditional Weapon Damage items apply their bonuses to Carbine. For example, having {{ItemIcon| | * Conditional Weapon Damage items apply their bonuses to Carbine. For example, having {{ItemIcon|Point Blank}} will make Carbine use it's damage bonus if the shot target is in close range. | ||
* Carbine has inconsistent interactions with items that affect shooting: | * Carbine has inconsistent interactions with items that affect shooting: | ||
** Items that apply their effects with Kinetic Carbine: | ** Items that apply their effects with Kinetic Carbine: | ||
*** {{ItemIcon|Restorative Shot}}. | *** {{ItemIcon|Restorative Shot}}. | ||
*** {{ItemIcon|Mystic Shot}}. | *** {{ItemIcon|Mystic Shot}}. | ||
*** {{ItemIcon|Weakening Headshot}} and {{ItemIcon|Crippling Headshot}} | *** {{ItemIcon|Weakening Headshot}} and {{ItemIcon|Crippling Headshot}}. | ||
** Items that do not apply their effects with Kinetic Carbine: | ** Items that do not apply their effects with Kinetic Carbine: | ||
*** {{ItemIcon|Headshot Booster}} and {{ItemIcon|Headhunter}}. | *** {{ItemIcon|Headshot Booster}} and {{ItemIcon|Headhunter}}. | ||