Paradox: Difference between revisions

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Migrate to AbilitySection template; move Weapon section above Abilities (with help from vergir-bot LLM)
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Paradox is both the name of this Hero and the name of their Thieves' Guild, specializing in stealing the untouchable and breaking into ultra-secure facilities. Their motives are unclear, except for a certain level of delight that its members seem to take in snubbing the world's biggest corporations and governments.
Paradox is both the name of this Hero and the name of their Thieves' Guild, specializing in stealing the untouchable and breaking into ultra-secure facilities. Their motives are unclear, except for a certain level of delight that its members seem to take in snubbing the world's biggest corporations and governments.
== Weapon ==
{{WeaponCard|key=hero_chrono}}


== Abilities ==
== Abilities ==


{{Ability tabs
=== Pulse Grenade ===
| name=Paradox
 
|ability1_notes =
{{AbilitySection
| hero_name  = Paradox
| ability_num = 1
| notes      =
* Deals 50% damage to objectives.
* Deals 50% damage to objectives.
* Time slow means Movement Slow. Dashes are not affected.
* Time slow means Movement Slow. Dashes are not affected.
|ability2_notes=
}}
 
=== Time Wall ===
 
{{AbilitySection
| hero_name  = Paradox
| ability_num = 2
| notes      =
* The move slow for enemies passing through lasts 2s.
* The move slow for enemies passing through lasts 2s.
* Projectiles from abilities and items are affected. Ally abilities that deal weapon damage get the bonus damage.
* Projectiles from abilities and items are affected. Ally abilities that deal weapon damage get the bonus damage.
* A projectile cannot be affected by more than one wall. This means that stacking several walls (from T3) does not give extra damage.
* A projectile cannot be affected by more than one wall. This means that stacking several walls (from T3) does not give extra damage.
|ability3_notes =
}}
 
=== Kinetic Carbine ===
 
{{AbilitySection
| hero_name  = Paradox
| ability_num = 3
| notes      =
* Carbine damage scales with Weapon Damage of a full burst shot ({{#invoke:Abilities|get_ability_prop|Kinetic Carbine|MaxBonusBulletDamage|Value}} * bullet damage), with bonus damage scaling from +25% to +125% at max charge.
* Carbine damage scales with Weapon Damage of a full burst shot ({{#invoke:Abilities|get_ability_prop|Kinetic Carbine|MaxBonusBulletDamage|Value}} * bullet damage), with bonus damage scaling from +25% to +125% at max charge.
* Despite saying "Move Speed is increased while charging", the bonus is only given after the Carbine is fully charged.
* Despite saying "Move Speed is increased while charging", the bonus is only given after the Carbine is fully charged.
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** {{ItemIcon|Split Shot}} allows Paradox to fire 5 Carbine shots at once. However, it will only affect the first enemy hit.
** {{ItemIcon|Split Shot}} allows Paradox to fire 5 Carbine shots at once. However, it will only affect the first enemy hit.
** {{ItemIcon|Express Shot}} gives the smaller "Secondary Fire Weapon Damage" bonus to Carbine shot and immediately shoots a regular bullet with the bigger "Weapon Damage" bonus.
** {{ItemIcon|Express Shot}} gives the smaller "Secondary Fire Weapon Damage" bonus to Carbine shot and immediately shoots a regular bullet with the bigger "Weapon Damage" bonus.
|ability4_notes =
}}
 
=== Paradoxical Swap ===
 
{{AbilitySection
| hero_name  = Paradox
| ability_num = 4
| notes      =
* On T3, holding alt cast (middle mouse click) before swapping lets the player swap a single target.
* On T3, holding alt cast (middle mouse click) before swapping lets the player swap a single target.
}}
}}
== Weapon ==
{{WeaponCard|key=hero_chrono}}


== Background ==
== Background ==