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| <tabber> | | <tabber> |
| |-|(1) Pulse Grenade= | | |-|(1) Pulse Grenade= |
| {{Ability card | | {{Ability card v2 |
| | name = Pulse Grenade | | | hero_name=Paradox |
| | description = Throw a grenade that begins pulsing when it lands. Each pulse applies '''damage, movement slow, and stacking damage amplification''' for Paradox against the victim.
| | | ability_num=1 |
| | cooldown = 28s
| |
| | range = 7m | |
| | effect1 = '''Pulse Damage:''' 45 {{ss|0.5}}
| |
| | effect2 = '''Pulses:''' 4
| |
| | effect3 = '''Damage Amp per stack:''' 5%
| |
| | effect4 = '''Pulse Interval:''' 0.8s
| |
| | effect5 = '''Amp Duration:''' 8s
| |
| | effect6 = '''Movement Slow:''' 30%
| |
| | effect7 = '''Slow Duration:''' 2s
| |
| | upgrade1 = '''+1''' Pulses
| |
| | upgrade2 = '''-7.5s''' Cooldown
| |
| | upgrade3 = '''+45''' Pulse Damage
| |
| }} | | }} |
| | |
| |-|(2) Time Wall= | | |-|(2) Time Wall= |
| {{Ability card | | {{Ability card v2 |
| | name = Time Wall | | | hero_name=Paradox |
| | description = Create a time warping wall that '''stops time''' for all '''enemy projectiles and bullets''' that touch it. Enemies that touch the wall will take '''damage as a percentage of their max health''' and be briefly slowed. | | | ability_num=2 |
| | cooldown = 37s
| |
| | duration = 7s
| |
| | effect1 = '''Charges:''' 1
| |
| | effect2 = '''Time Stop Duration:''' 1s
| |
| | effect3 = '''Max Health Damage:''' 10%
| |
| | effect4 = '''Movement Slow:''' 80%
| |
| | effect5 = '''Wall Width:''' 7m
| |
| | effect6 = '''Wall Height:''' 3.5m
| |
| | upgrade1 = '''+2m Width, +1m Height'''
| |
| | upgrade2 = '''+1''' Charges
| |
| | upgrade3 = Enemies that touch Time Wall will be '''Silenced''' for '''3s'''
| |
| }} | | }} |
| | |
| |-|(3) Kinetic Carbine= | | |-|(3) Kinetic Carbine= |
| {{Ability card | | {{Ability card v2 |
| | name = Kinetic Carbine | | | hero_name=Paradox |
| | description = Start charging your weapon and gain '''increased movement speed''' once it's fully charged. Your next shot will release energy, dealing '''spirit damage''' and applying a '''time stop''' to the enemy hit. The damage dealt is an amplification of your current weapon damage. You can slow time of yourself by pressing [Alt Fire] while an empowered shot is available. | | | ability_num=3 |
| | cooldown = 30s
| |
| | effect1 = '''Max Damage Amp:''' +85%
| |
| | effect2 = '''Max Stop Duration:''' 0.5s
| |
| | effect3 = '''Bonus Speed:''' 25% {{ss|0.1}}
| |
| | effect4 = '''Bullet Damage:''' 5
| |
| | effect5 = '''Min Damage Amp:''' +25%
| |
| | effect6 = '''Full Charge Time:''' 2.5s
| |
| | effect7 = '''Min Stop Duration:''' 0.25s
| |
| | effect8 = '''Speed Duration:''' 3.5s
| |
| | upgrade1 = '''+0.5s''' Max Stop Duration
| |
| | upgrade2 = '''-10s''' Cooldown and '''+2s''' Speed Boost Duration
| |
| | upgrade3 = '''+50%''' Max Damage Amp
| |
| }} | | }} |
| | |
| |-|(4) Paradoxical Swap= | | |-|(4) Paradoxical Swap= |
| {{Ability card | | {{Ability card v2 |
| | name = Paradoxical Swap | | | hero_name=Paradox |
| | description = Fire a projectile that '''swaps your position with the target enemy hero.''' While the effect occurs, you gain '''spirit lifesteal''' and the enemy '''takes damage over time'''. | | | ability_num=4 |
| | cooldown = 48s
| |
| | range = 30m
| |
| | effect1 = '''Swap Damage:''' 125 {{ss|0.7}}
| |
| | effect2 = '''Spell Lifesteal:''' 100%
| |
| | upgrade1 = '''+15m''' Cast Range
| |
| | upgrade2 = '''+100''' Swap Damage
| |
| | upgrade3 = '''-14s''' Cooldown
| |
| }} | | }} |
| </tabber> | | </tabber> |