Paradox: Difference between revisions

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|ability2_notes=
|ability2_notes=
* The move slow for enemies passing through lasts 2s.
* The move slow for enemies passing through lasts 2s.
* The unlisted speed increase for friendly projectiles is +100%.
* Projectiles from abilities and items are affected. Ally abilities that deal weapon damage get the bonus damage.
* A projectile cannot be affected by more than one wall. This means that stacking several walls (from T3) does not give extra damage.
* A projectile cannot be affected by more than one wall. This means that stacking several walls (from T3) does not give extra damage.
* Projectiles from abilities and items are affected. Ally abilities that deal weapon damage get the bonus damage.
|ability3_notes =
|ability3_notes =
* Carbine damage scales with Weapon Damage of a full burst shot ({{#invoke:Abilities|get_ability_prop|Kinetic Carbine|MaxBonusBulletDamage|Value}} * bullet damage), with bonus damage scaling from +25% to +125% at max charge.
* Carbine damage scales with Weapon Damage of a full burst shot ({{#invoke:Abilities|get_ability_prop|Kinetic Carbine|MaxBonusBulletDamage|Value}} * bullet damage), with bonus damage scaling from +25% to +125% at max charge.