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Gammaton32 (talk | contribs) |
Gammaton32 (talk | contribs) |
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| ability_num = 3 | | ability_num = 3 | ||
| notes = | | notes = | ||
* Carbine damage | * Carbine's damage scaling is based on [[Weapon Damage]] of a full burst shot ({{#invoke:Abilities|get_ability_prop|Kinetic Carbine|MaxBonusBulletDamage|Value}} * bullet damage). | ||
* Despite scaling with | ** Despite scaling with Weapon Damage, it deals [[Spirit Damage]], and thus can trigger spirit items like {{ItemIcon|Mystic Reverb}}, {{ItemIcon|Tankbuster}} or {{ItemIcon|Spirit Burn}}. | ||
* Carbine is immune to [[Bullet Evasion]]. | * Carbine is immune to [[Bullet Evasion]]. | ||
* Conditional Weapon Damage items apply their bonuses to Carbine. For example, having {{ItemIcon|Point Blank}} will make Carbine use it's damage bonus if the shot target is in close range. | * Conditional Weapon Damage items apply their bonuses to Carbine. For example, having {{ItemIcon|Point Blank}} will make Carbine use it's damage bonus if the shot target is in close range. | ||