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|-|(1) Pulse Grenade= | |-|(1) Pulse Grenade= | ||
{{Ability card | {{Ability card | ||
| name= Pulse Grenade | | name = Pulse Grenade | ||
| key= 1 | | key = 1 | ||
| description= Throw a grenade that begins pulsing when it lands. Each pulse applies '''damage, movement slow, and stacking damage amplification''' for Paradox against the victim. | | description = Throw a grenade that begins pulsing when it lands. Each pulse applies '''damage, movement slow, and stacking damage amplification''' for Paradox against the victim. | ||
| cooldown= 26s | | cooldown = 26s | ||
| range= 7m | | range = 7m | ||
| effect1= '''Pulse Damage:''' 45 {{ss|0.5}} | | effect1 = '''Pulse Damage:''' 45 {{ss|0.5}} | ||
| effect2= '''Pulses:''' 4 | | effect2 = '''Pulses:''' 4 | ||
| effect3= '''Damage Amp per stack:''' 5% | | effect3 = '''Damage Amp per stack:''' 5% | ||
| effect4= '''Pulse Interval:''' 0.8 | | effect4 = '''Pulse Interval:''' 0.8 | ||
| effect5= '''Amp Duration:''' 8s | | effect5 = '''Amp Duration:''' 8s | ||
| effect6= '''Movement Slow:''' 30% | | effect6 = '''Movement Slow:''' 30% | ||
| effect7= '''Slow Duration:''' 2s | | effect7 = '''Slow Duration:''' 2s | ||
| upgrade1= '''+1''' Pulses | | upgrade1 = '''+1''' Pulses | ||
| upgrade2= '''-8s''' Cooldown | | upgrade2 = '''-8s''' Cooldown | ||
| upgrade3= '''+45''' Pulse Damage | | upgrade3 = '''+45''' Pulse Damage | ||
}} | }} | ||
|-|(2) Time Wall= | |-|(2) Time Wall= | ||
{{Ability card | {{Ability card | ||
| name= Time Wall | | name = Time Wall | ||
| key= 2 | | key = 2 | ||
| description= Create a time warping wall that '''stops time''' for all '''enemy projectiles and bullets''' that touch it. Enemies that touch the wall will take '''damage as a percentage of their max health''' and be briefly slowed. | | description = Create a time warping wall that '''stops time''' for all '''enemy projectiles and bullets''' that touch it. Enemies that touch the wall will take '''damage as a percentage of their max health''' and be briefly slowed. | ||
| cooldown= 35s | | cooldown = 35s | ||
| duration= 7s | | duration = 7s | ||
| effect1= '''Charges:''' 1 | | effect1 = '''Charges:''' 1 | ||
| effect2= '''Time Stop Duration:''' 1s | | effect2 = '''Time Stop Duration:''' 1s | ||
| effect3= '''Max Health Damage:''' 10% | | effect3 = '''Max Health Damage:''' 10% | ||
| effect4= '''Movement Slow:''' 80% | | effect4 = '''Movement Slow:''' 80% | ||
| effect5= '''Wall Width:''' 7m | | effect5 = '''Wall Width:''' 7m | ||
| effect6= '''Wall Height:''' 3.5m | | effect6 = '''Wall Height:''' 3.5m | ||
| upgrade1= '''+2m Width, +1m Height''' | | upgrade1 = '''+2m Width, +1m Height''' | ||
| upgrade2= '''+1''' Charges | | upgrade2 = '''+1''' Charges | ||
| upgrade3= Enemies that touch Time Wall will be '''Silenced''' for 3s | | upgrade3 = Enemies that touch Time Wall will be '''Silenced''' for 3s | ||
}} | }} | ||
|-|(3) Kinetic Carbine= | |-|(3) Kinetic Carbine= | ||
{{Ability card | {{Ability card | ||
| name= Kinetic Carbine | | name = Kinetic Carbine | ||
| key= 3 | | key = 3 | ||
| description= Start charging your weapon and gain '''increased movement speed''' once it's fully charged. Your next shot will release energy, dealing '''spirit damage''' and applying a '''time stop''' to the enemy hit. The damage dealt is an amplification of your current weapon damage. | | description = Start charging your weapon and gain '''increased movement speed''' once it's fully charged. Your next shot will release energy, dealing '''spirit damage''' and applying a '''time stop''' to the enemy hit. The damage dealt is an amplification of your current weapon damage. You can slow time of yourself by pressing [LEFT CTRL] while an empowered shot is available. | ||
| cooldown = 28s | |||
You can slow time of yourself by pressing [LEFT CTRL] while an empowered shot is available. | | effect1 = '''Max Damage Amp:''' +85% | ||
| cooldown= 28s | | effect2 = '''Max Stop Duration:''' 0.5s | ||
| effect1= '''Max Damage Amp:''' +85% | | effect3 = '''Bonus Speed:''' 25% {{ss|0.1}} | ||
| effect2= '''Max Stop Duration:''' 0.5s | | effect4 = '''Bullet Damage:''' 5 | ||
| effect3= '''Bonus Speed:''' 25% {{ss|0.1}} | | effect5 = '''Full Charge Time:''' 2.5s | ||
| effect4= '''Bullet Damage:''' 5 | | effect6 = '''Speed Duration:''' 3.5s | ||
| effect5= '''Full Charge Time:''' 2.5s | | effect7 = '''Min Damage Amp:''' +25% | ||
| effect6= '''Speed Duration:''' 3.5s | | effect8 = '''Min Stop Duration:''' 0.25s | ||
| effect7= '''Min Damage Amp:''' +25% | | upgrade1 = '''+0.5s''' Max Stop Duration | ||
| effect8= '''Min Stop Duration:''' 0.25s | | upgrade2 = -10s Cooldown and +2s Speed Boost Duration | ||
| upgrade1= '''+0.5s''' Max Stop Duration | | upgrade3 = '''+50%''' Max Damage Amp | ||
| upgrade2= -10s Cooldown and +2s Speed Boost Duration | |||
| upgrade3= '''+50%''' Max Damage Amp | |||
}} | }} | ||
|-|(4) Paradoxical Swap= | |-|(4) Paradoxical Swap= | ||
{{Ability card | {{Ability card | ||
| name= Paradoxical Swap | | name = Paradoxical Swap | ||
| key= 4 | | key = 4 | ||
| description= Fire a projectile that '''swaps your position with the target enemy hero.''' While the effect occurs, you gain '''spirit lifesteal''' and the enemy '''takes damage over time''' | | description = Fire a projectile that '''swaps your position with the target enemy hero.''' While the effect occurs, you gain '''spirit lifesteal''' and the enemy '''takes damage over time'''. | ||
| cooldown= 45s | | cooldown = 45s | ||
| range= 30m | | range = 30m | ||
| effect1= '''Swap Damage:''' 120 {{ss|0.7}} | | effect1 = '''Swap Damage:''' 120 {{ss|0.7}} | ||
| effect2= '''Spell Lifesteal:''' 100% | | effect2 = '''Spell Lifesteal:''' 100% | ||
| upgrade1= '''+15m''' Cast Range | | upgrade1 = '''+15m''' Cast Range | ||
| upgrade2= '''+100''' Swap Damage | | upgrade2 = '''+100''' Swap Damage | ||
| upgrade3= '''-15S''' Cooldown | | upgrade3 = '''-15S''' Cooldown | ||
}} | }} | ||
</tabber> | </tabber> | ||
| Line 117: | Line 115: | ||
| - Paradoxical Swap no longer still goes through even if Paradox dies during it. | | - Paradoxical Swap no longer still goes through even if Paradox dies during it. | ||
|} | |} | ||
== Trivia == | == Trivia == | ||
* In the game files Paradox is referred to as ''Chrono''. Likely an early development build name | * In the game files Paradox is referred to as ''Chrono''. Likely an early development build name | ||
* Paradox weapon is called "Trade Secret". | * Paradox weapon is called "Trade Secret". | ||