Paradox: Difference between revisions

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|-|(1) Pulse Grenade=
|-|(1) Pulse Grenade=
{{Ability card
{{Ability card
| name= Pulse Grenade
| name           = Pulse Grenade
| key= 1
| key             = 1
| description= Throw a grenade that begins pulsing when it lands. Each pulse applies '''damage, movement slow, and stacking damage amplification''' for Paradox against the victim.
| description     = Throw a grenade that begins pulsing when it lands. Each pulse applies '''damage, movement slow, and stacking damage amplification''' for Paradox against the victim.
| cooldown= 26s
| cooldown       = 26s
| range= 7m
| range           = 7m
| effect1= '''Pulse Damage:''' 45 {{ss|0.5}}
| effect1         = '''Pulse Damage:''' 45 {{ss|0.5}}
| effect2= '''Pulses:''' 4
| effect2         = '''Pulses:''' 4
| effect3= '''Damage Amp per stack:''' 5%
| effect3         = '''Damage Amp per stack:''' 5%
| effect4= '''Pulse Interval:''' 0.8
| effect4         = '''Pulse Interval:''' 0.8
| effect5= '''Amp Duration:''' 8s
| effect5         = '''Amp Duration:''' 8s
| effect6= '''Movement Slow:''' 30%
| effect6         = '''Movement Slow:''' 30%
| effect7= '''Slow Duration:''' 2s
| effect7         = '''Slow Duration:''' 2s
| upgrade1= '''+1''' Pulses
| upgrade1       = '''+1''' Pulses
| upgrade2= '''-8s''' Cooldown
| upgrade2       = '''-8s''' Cooldown
| upgrade3= '''+45''' Pulse Damage
| upgrade3       = '''+45''' Pulse Damage
}}
}}
|-|(2) Time Wall=
|-|(2) Time Wall=
{{Ability card
{{Ability card
| name= Time Wall
| name           = Time Wall
| key= 2
| key             = 2
| description= Create a time warping wall that '''stops time''' for all '''enemy projectiles and bullets''' that touch it. Enemies that touch the wall will take '''damage as a percentage of their max health''' and be briefly slowed.
| description     = Create a time warping wall that '''stops time''' for all '''enemy projectiles and bullets''' that touch it. Enemies that touch the wall will take '''damage as a percentage of their max health''' and be briefly slowed.
| cooldown= 35s
| cooldown       = 35s
| duration= 7s
| duration       = 7s
| effect1= '''Charges:''' 1
| effect1         = '''Charges:''' 1
| effect2= '''Time Stop Duration:''' 1s
| effect2         = '''Time Stop Duration:''' 1s
| effect3= '''Max Health Damage:''' 10%
| effect3         = '''Max Health Damage:''' 10%
| effect4= '''Movement Slow:''' 80%
| effect4         = '''Movement Slow:''' 80%
| effect5= '''Wall Width:''' 7m
| effect5         = '''Wall Width:''' 7m
| effect6= '''Wall Height:''' 3.5m
| effect6         = '''Wall Height:''' 3.5m
| upgrade1= '''+2m Width, +1m Height'''
| upgrade1       = '''+2m Width, +1m Height'''
| upgrade2= '''+1''' Charges
| upgrade2       = '''+1''' Charges
| upgrade3= Enemies that touch Time Wall will be '''Silenced''' for 3s
| upgrade3       = Enemies that touch Time Wall will be '''Silenced''' for 3s
}}
}}
|-|(3) Kinetic Carbine=
|-|(3) Kinetic Carbine=
{{Ability card
{{Ability card
| name= Kinetic Carbine
| name           = Kinetic Carbine
| key= 3
| key             = 3
| description= Start charging your weapon and gain '''increased movement speed''' once it's fully charged. Your next shot will release energy, dealing '''spirit damage''' and applying a '''time stop''' to the enemy hit. The damage dealt is an amplification of your current weapon damage.  
| description     = Start charging your weapon and gain '''increased movement speed''' once it's fully charged. Your next shot will release energy, dealing '''spirit damage''' and applying a '''time stop''' to the enemy hit. The damage dealt is an amplification of your current weapon damage. You can slow time of yourself by pressing [LEFT CTRL] while an empowered shot is available.
 
| cooldown       = 28s
You can slow time of yourself by pressing [LEFT CTRL] while an empowered shot is available.
| effect1         = '''Max Damage Amp:''' +85%
| cooldown= 28s
| effect2         = '''Max Stop Duration:''' 0.5s
| effect1= '''Max Damage Amp:''' +85%
| effect3         = '''Bonus Speed:''' 25% {{ss|0.1}}
| effect2= '''Max Stop Duration:''' 0.5s
| effect4         = '''Bullet Damage:''' 5
| effect3= '''Bonus Speed:''' 25% {{ss|0.1}}
| effect5         = '''Full Charge Time:''' 2.5s
| effect4= '''Bullet Damage:''' 5
| effect6         = '''Speed Duration:''' 3.5s
| effect5= '''Full Charge Time:''' 2.5s
| effect7         = '''Min Damage Amp:''' +25%
| effect6= '''Speed Duration:''' 3.5s
| effect8         = '''Min Stop Duration:''' 0.25s
| effect7= '''Min Damage Amp:''' +25%
| upgrade1       = '''+0.5s''' Max Stop Duration
| effect8= '''Min Stop Duration:''' 0.25s
| upgrade2       = -10s Cooldown and +2s Speed Boost Duration
| upgrade1= '''+0.5s''' Max Stop Duration
| upgrade3       = '''+50%''' Max Damage Amp
| upgrade2= -10s Cooldown and +2s Speed Boost Duration
| upgrade3= '''+50%''' Max Damage Amp
}}
}}
|-|(4) Paradoxical Swap=
|-|(4) Paradoxical Swap=
{{Ability card
{{Ability card
| name= Paradoxical Swap
| name           = Paradoxical Swap
| key= 4
| key             = 4
| description= Fire a projectile that '''swaps your position with the target enemy hero.''' While the effect occurs, you gain '''spirit lifesteal''' and the enemy '''takes damage over time'''
| description     = Fire a projectile that '''swaps your position with the target enemy hero.''' While the effect occurs, you gain '''spirit lifesteal''' and the enemy '''takes damage over time'''.
| cooldown= 45s
| cooldown       = 45s
| range= 30m
| range           = 30m
| effect1= '''Swap Damage:''' 120 {{ss|0.7}}
| effect1         = '''Swap Damage:''' 120 {{ss|0.7}}
| effect2= '''Spell Lifesteal:''' 100%
| effect2         = '''Spell Lifesteal:''' 100%
| upgrade1= '''+15m''' Cast Range
| upgrade1       = '''+15m''' Cast Range
| upgrade2= '''+100''' Swap Damage
| upgrade2       = '''+100''' Swap Damage
| upgrade3= '''-15S''' Cooldown
| upgrade3       = '''-15S''' Cooldown
}}
}}
</tabber>
</tabber>
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| - Paradoxical Swap no longer still goes through even if Paradox dies during it.
| - Paradoxical Swap no longer still goes through even if Paradox dies during it.
|}
|}


== Trivia ==
== Trivia ==
* In the game files Paradox is referred to as ''Chrono''. Likely an early development build name  
* In the game files Paradox is referred to as ''Chrono''. Likely an early development build name  
* Paradox weapon is called "Trade Secret".
* Paradox weapon is called "Trade Secret".