Paradox: Difference between revisions

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Additional interactions with Kinetic Carbine
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* Carbine damage scales with Weapon Damage of a full burst shot ({{#invoke:Abilities|get_ability_prop|Kinetic Carbine|MaxBonusBulletDamage|Value}} * bullet damage), with bonus damage scaling from +25% to +125% at max charge.
* Carbine damage scales with Weapon Damage of a full burst shot ({{#invoke:Abilities|get_ability_prop|Kinetic Carbine|MaxBonusBulletDamage|Value}} * bullet damage), with bonus damage scaling from +25% to +125% at max charge.
* Despite scaling with [[Weapon Damage]], it deals [[Spirit Damage]], and thus can trigger spirit items like {{ItemIcon|Mystic Reverb}}, {{ItemIcon|Tankbuster}} or {{ItemIcon|Spirit Burn}}.
* Carbine is immune to [[Bullet Evasion]].
* Carbine is immune to [[Bullet Evasion]].
* Conditional Weapon Damage items apply their bonuses to Carbine. For example, having {{ItemIcon|Point Blank}} will make Carbine use it's damage bonus if the shot target is in close range.
* Conditional Weapon Damage items apply their bonuses to Carbine. For example, having {{ItemIcon|Point Blank}} will make Carbine use it's damage bonus if the shot target is in close range.
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** {{ItemIcon|Split Shot}} allows Paradox to fire 5 Carbine shots at once. However, it will only affect the first enemy hit.
** {{ItemIcon|Split Shot}} allows Paradox to fire 5 Carbine shots at once. However, it will only affect the first enemy hit.
** {{ItemIcon|Express Shot}} gives the smaller "Secondary Fire Weapon Damage" bonus to Carbine shot and immediately shoots a regular bullet with the bigger "Weapon Damage" bonus.
** {{ItemIcon|Express Shot}} gives the smaller "Secondary Fire Weapon Damage" bonus to Carbine shot and immediately shoots a regular bullet with the bigger "Weapon Damage" bonus.
* Despite scaling with "Weapon Damage", it deals "Spirit Damage", and can trigger spirit items like {{ItemIcon|Mystic Reverb}}, {{ItemIcon|Tankbuster}} or {{ItemIcon|Spirit Burn}}
* Despite saying "Move Speed is increased while charging", the bonus is only given after the Carbine is fully charged.
* Despite saying "Move Speed is increased while charging", the bonus is only given after the Carbine is fully charged.
* Move Speed bonus is a unique buff that applies a multiplicative modifier to all of Paradox's animations. This has several consequences:
* Move Speed bonus is a unique buff that applies a multiplicative modifier to all of Paradox's animations. This has several consequences: