Paradox: Difference between revisionsGive feedback
m Add (and remove) some Grenade notes. Add carbine note. Use DataProp in a Time Wall note. |
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=== Other interactions === | === Other interactions === | ||
Kinetic Carbine move speed applies to her heavy melee distance | |||
Kinetic Carbine applies a unique multiplicative modifier for its move speed bonus that has several interactions with items that move the player | Kinetic Carbine applies a unique multiplicative modifier for its move speed bonus that has several interactions with items that move the player | ||