Patron/Update history: Difference between revisions

LVL (talk | contribs)
Update history for patron. I think I got most of the changes from the patch notes.
 
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{{Update history table
{{Update history table
| contents =  
| contents =  
{{Update history table/row
| update = {{Update link|January|22|2026}}
| changes =
* Patrons redesigned and renamed as the {{PageRef|Hidden King}} and the {{PageRef|Archmother}}
* Patrons now have a special attack that can deal damage and curse players
}}
{{Update history table/row
| update = {{Update link|December|17|2025}}
| changes =
* Weakened Patron now gains 50% damage reduction if one defender is in the pit and 100% if two or more are (defenders must be in pit for at least 2s for reduction to kick in)
}}
{{Update history table/row
| update = {{Update link|September|4|2025}}
| changes =
* Patron 1st death time is now a constant 12s instead of being variable between 8 and 15 seconds
}}
{{Update history table/row
| update = {{Update link|July|29|2025}}
| changes =
* Objectives no longer have 20-25% Spirit Resistance
}}
{{Update history table/row
| update = {{Update link|June|17|2025}}
| changes =
* Destroying objectives no longer spawns orbs, instead the souls are directly awarded to the killer and their team
}}
{{Update history table/row
| update = {{Update link|May|19|2025}}
| changes =
* Objectives Spirit Resistance reduced from 50% to 40%
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|May|8|2025}}
| update = {{Update link|May|8|2025}}
| changes =  
| changes =  
* Added Patron Throne that moves down into the ground to form the final Patron area.
* Added sounds for Patron transforming to weakened state.
* Added sounds for Patron transforming to weakened state.
* Added Patron shock attack sound when in weakened state.
* Added Patron shock attack sound when in weakened state.
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| changes =  
| changes =  
* Players no longer collide with Bosses to prevent some unintended interactions.
* Players no longer collide with Bosses to prevent some unintended interactions.
}}
{{Update history table/row
| update = {{Update link|January|27|2025}}
| changes =
* All objectives now take 50% less damage from Spirit Damage (abilities no longer have one off values for this)
}}
}}
{{Update history table/row
{{Update history table/row
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| changes =  
| changes =  
* Shrine/Patron no longer have Soul/AP bounties
* Shrine/Patron no longer have Soul/AP bounties
* Missing AP from above is redistributed along souls reward line at similar soul levels that the objectives previously died on average
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|October|10|2024}}
| update = {{Update link|October|10|2024}}
| changes =  
| changes =  
* Percentage of deniable orbs from objectives for Guardian/Walker/Patron/Shrines rescaled from 54.55/66.67/100/0% to 35%
* The patron once again will warn you when your Walkers are under attack
* The patron once again will warn you when your Walkers are under attack
* The patron now will sometimes offer words of encouragement when you level up instead of when you destroy a Guardian or Walker
* The patron now will sometimes offer words of encouragement when you level up instead of when you destroy a Guardian or Walker
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| update = {{Update link|July|11|2024}}
| update = {{Update link|July|11|2024}}
| changes =  
| changes =  
* Reworked the core base area where the Weakened Patron goes. It is now in a low terrain pit and requires attackers be inside the pit to do damage to it.
* Increased Weakened Patron's out of combat (30s) regeneration from 40 to 80
* Increased Weakened Patron's out of combat (30s) regeneration from 40 to 80
}}
{{Update history table/row
| update = {{Update link|July|4|2024}}
| changes =
* Objectives now have 80% damage reduction anti-backdoor defense when there haven't been creeps nearby in a while
* Patron (Weakened) now has 40hp/s regen when it has not taken damage for 30s
}}
}}
{{Update history table/row
{{Update history table/row
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| changes =  
| changes =  
* Patron (Weakened) now has 40hp/s regen when it has not taken damage for 30s
* Patron (Weakened) now has 40hp/s regen when it has not taken damage for 30s
* Troopers DPS vs Patrons reduced from 110 DPS to 80 DPS
}}
}}
}}
}}