Patron/Update history: Difference between revisionsGive feedback
Update history for patron. I think I got most of the changes from the patch notes. |
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{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = {{Update link|January|22|2026}} | |||
| changes = | |||
* Patrons redesigned and renamed as the {{PageRef|Hidden King}} and the {{PageRef|Archmother}} | |||
* Patrons now have a special attack that can deal damage and curse players | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|December|17|2025}} | |||
| changes = | |||
* Weakened Patron now gains 50% damage reduction if one defender is in the pit and 100% if two or more are (defenders must be in pit for at least 2s for reduction to kick in) | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|September|4|2025}} | |||
| changes = | |||
* Patron 1st death time is now a constant 12s instead of being variable between 8 and 15 seconds | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|July|29|2025}} | |||
| changes = | |||
* Objectives no longer have 20-25% Spirit Resistance | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|June|17|2025}} | |||
| changes = | |||
* Destroying objectives no longer spawns orbs, instead the souls are directly awarded to the killer and their team | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|19|2025}} | |||
| changes = | |||
* Objectives Spirit Resistance reduced from 50% to 40% | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = {{Update link|May|8|2025}} | | update = {{Update link|May|8|2025}} | ||
| changes = | | changes = | ||
* Added Patron Throne that moves down into the ground to form the final Patron area. | |||
* Added sounds for Patron transforming to weakened state. | * Added sounds for Patron transforming to weakened state. | ||
* Added Patron shock attack sound when in weakened state. | * Added Patron shock attack sound when in weakened state. | ||
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| changes = | | changes = | ||
* Players no longer collide with Bosses to prevent some unintended interactions. | * Players no longer collide with Bosses to prevent some unintended interactions. | ||
}} | |||
{{Update history table/row | |||
| update = {{Update link|January|27|2025}} | |||
| changes = | |||
* All objectives now take 50% less damage from Spirit Damage (abilities no longer have one off values for this) | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
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| changes = | | changes = | ||
* Shrine/Patron no longer have Soul/AP bounties | * Shrine/Patron no longer have Soul/AP bounties | ||
* Missing AP from above is redistributed along souls reward line at similar soul levels that the objectives previously died on average | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = {{Update link|October|10|2024}} | | update = {{Update link|October|10|2024}} | ||
| changes = | | changes = | ||
* Percentage of deniable orbs from objectives for Guardian/Walker/Patron/Shrines rescaled from 54.55/66.67/100/0% to 35% | |||
* The patron once again will warn you when your Walkers are under attack | * The patron once again will warn you when your Walkers are under attack | ||
* The patron now will sometimes offer words of encouragement when you level up instead of when you destroy a Guardian or Walker | * The patron now will sometimes offer words of encouragement when you level up instead of when you destroy a Guardian or Walker | ||
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| update = {{Update link|July|11|2024}} | | update = {{Update link|July|11|2024}} | ||
| changes = | | changes = | ||
* Increased Weakened Patron's out of combat (30s) regeneration from 40 to 80 | * Increased Weakened Patron's out of combat (30s) regeneration from 40 to 80 | ||
}} | |||
{{Update history table/row | |||
| update = {{Update link|July|4|2024}} | |||
| changes = | |||
* Objectives now have 80% damage reduction anti-backdoor defense when there haven't been creeps nearby in a while | |||
* Patron (Weakened) now has 40hp/s regen when it has not taken damage for 30s | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
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| changes = | | changes = | ||
* Patron (Weakened) now has 40hp/s regen when it has not taken damage for 30s | * Patron (Weakened) now has 40hp/s regen when it has not taken damage for 30s | ||
}} | }} | ||
}} | }} | ||