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{{Infobox unit | {{Infobox unit | ||
| name = Patron | | name = Patron | ||
| Image = | | Image = Hidden King model.png | ||
| max_health = {{NpcData|npc_boss_tier3|MaxHealth}} | | max_health = {{NpcData|npc_boss_tier3|MaxHealth}} | ||
| health_regen = {{NpcData|npc_boss_tier3|ObjectiveRegen|OutOfCombatHealthRegen}}/s | | health_regen = {{NpcData|npc_boss_tier3|ObjectiveRegen|OutOfCombatHealthRegen}}/s | ||
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The Patron is the only structure that regenerates health out of combat, restoring '''{{NpcData|npc_boss_tier3|ObjectiveRegen|OutOfCombatHealthRegen}} health/s'''. It is also protected by [[Backdoor Protection]], which increases this regeneration by '''{{NpcData|npc_boss_tier3|BackdoorProtection|HealthPerSecondRegen}} health/s''' when no enemy Troopers are nearby. | The Patron is the only structure that regenerates health out of combat, restoring '''{{NpcData|npc_boss_tier3|ObjectiveRegen|OutOfCombatHealthRegen}} health/s'''. It is also protected by [[Backdoor Protection]], which increases this regeneration by '''{{NpcData|npc_boss_tier3|BackdoorProtection|HealthPerSecondRegen}} health/s''' when no enemy Troopers are nearby. | ||
=== Ability Damage Reduction === | |||
The following abilities deal reduced damage to the Patron: | |||
{{ObjDamageReduction}} | |||
== Weakened Patron == | == Weakened Patron == | ||