Patron: Difference between revisions

Lore: reference
 
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{{HeroTabs}}
<tabber>
<tabber>
|-|Patron=
|-|Patron=
{{Infobox unit
{{Infobox unit
| name = Patron
| name = Patron
| Image = Patron Icon.png
| Image = Hidden King model.png
| max_health = {{NpcData|npc_boss_tier3|MaxHealth}}
| max_health = {{NpcData|npc_boss_tier3|MaxHealth}}
| health_regen = {{NpcData|npc_boss_tier3|ObjectiveRegen|OutOfCombatHealthRegen}}/s
| health_regen = {{NpcData|npc_boss_tier3|ObjectiveRegen|OutOfCombatHealthRegen}}/s
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| dps = 440 + 5% HP
| dps = 440 + 5% HP
| attack_range = {{NpcData|npc_boss_tier3|SightRangePlayers|2}}m
| attack_range = {{NpcData|npc_boss_tier3|SightRangePlayers|2}}m
| voice_actor = Debra Wilson (Archmother)<ref name="DebraWilsonVoice">2024-08-26 - [[Kaori]]; [https://discord.com/channels/1231286446472691825    Deadlock Discord] - ''"[Sapphire Flame] is not Ellen [McLain], it's Debra Wilson"''</ref>
| voice_actor = Debra Wilson (Archmother)<ref name="DebraWilsonVoice">2024-08-26 - [[Kaori (developer)|Kaori]]; [https://discord.com/channels/1231286446472691825    Deadlock Discord] - ''"[Sapphire Flame] is not Ellen [McLain], it's Debra Wilson"''</ref>
| quotes = '''[[The Hidden King/Quotes]]'''; '''[[The Archmother/Quotes]]'''
| quotes = '''[[The Hidden King/Quotes]]'''; '''[[The Archmother/Quotes]]'''
| information = true
| information = true
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}}
}}
</tabber>
</tabber>
{{Quotation|[[Dynamo]]|Who wants to summon an elder god?}}
{{Quotation|[[The New York Oracle]]|For decades, contact with the Patrons has not only been impossible, but forbidden. But with the Maelstrom upon us, that may change. What does the future hold? Only time will tell.
}}
A '''{{PAGENAME}}''' is a deity which takes the form of a large extraplanar entity. Each team’s base houses a Patron, '''{{PageRef|name=The Hidden King}}''' and '''{{PageRef|name=The Archmother}}''', and victory is secured by defeating the opposing team's Patron, completing the ritual.
A '''{{PAGENAME}}''' is a deity which takes the form of a large extraplanar entity. Each team’s base houses a Patron, '''{{PageRef|name=The Hidden King}}''' and '''{{PageRef|name=The Archmother}}''', and victory is secured by defeating the opposing team's Patron, completing the ritual.


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The Patron has two methods of attack in Phase 1:
The Patron has two methods of attack in Phase 1:
* '''Laser Beam''': Fires a slow-moving beam dealing '''440 + 5% HP''' damage per second, targeting enemy players and [[Troopers]] and reducing their bullet and spirit resistance by '''{{#expr: abs({{NpcData|npc_boss_tier3|BoundAbilities|ESlot_Signature_1|AbilityProperties|BulletArmorReduction}})}}%'''. The beam leaves behind burning ground that deals damage over time to those who remain in it.
* '''Laser Beam''': Fires a slow-moving beam dealing '''440 + 5% HP''' [[Spirit Damage]] per second, targeting enemy players and [[Troopers]] and reducing their bullet and spirit resistance by '''{{#expr: abs({{NpcData|npc_boss_tier3|BoundAbilities|ESlot_Signature_1|AbilityProperties|BulletArmorReduction}})}}%'''. The beam leaves behind burning ground that deals damage over time to those who remain in it.
* '''Shrine Defense''': Creates a large explosion at a Shrine platform after a {{NpcData|npc_boss_tier3|BoundAbilities|ESlot_Signature_2|AbilityProperties|AbilityCastDelay}}s delay, dealing '''{{NpcData|npc_boss_tier3|BoundAbilities|ESlot_Signature_2|AbilityProperties|Damage}} + {{NpcData|npc_boss_tier3|BoundAbilities|ESlot_Signature_2|AbilityProperties|DamageHealthPercent}}% HP''' damage and [[Status Effects#Curse|cursing]] any enemies caught in the blast, forcing them to retreat or be damaged.
* '''Shrine Defense''': Creates a large explosion at a Shrine platform after a {{NpcData|npc_boss_tier3|BoundAbilities|ESlot_Signature_2|AbilityProperties|AbilityCastDelay}}s delay, dealing '''{{NpcData|npc_boss_tier3|BoundAbilities|ESlot_Signature_2|AbilityProperties|Damage}} + {{NpcData|npc_boss_tier3|BoundAbilities|ESlot_Signature_2|AbilityProperties|DamageHealthPercent}}% HP''' [[Spirit Damage]] and [[Status Effects#Curse|cursing]] any enemies caught in the blast, forcing them to retreat or be damaged.


After the first half of its health bar is depleted, the Patron enters its second phase. It becomes invulnerable again for a short period as its shadowy form collapses into its structure. The structure then explodes and reforms into an orb that hovers in the pit. Once the transformation completes, it becomes vulnerable again as a Weakened Patron.
After the first half of its health bar is depleted, the Patron enters its second phase. It becomes invulnerable again for a short period as its shadowy form collapses into its structure. The structure then explodes and reforms into an orb that hovers in the pit. Once the transformation completes, it becomes vulnerable again as a Weakened Patron.
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Defeating the Patron's first phase shortens the remaining respawn time of any dead players on the defending team by up to 20s (see [[Death#Last Stand Buff|Last Stand Buff]]).
Defeating the Patron's first phase shortens the remaining respawn time of any dead players on the defending team by up to 20s (see [[Death#Last Stand Buff|Last Stand Buff]]).


The Patron is the only structure that regenerates health out of combat, restoring '''{{NpcData|npc_boss_tier3|ObjectiveRegen|OutOfCombatHealthRegen}} health/s'''. It is also protected by backdoor protection, which increases this regeneration by '''{{NpcData|npc_boss_tier3|BackdoorProtection|HealthPerSecondRegen}} health/s''' when no enemy Troopers are nearby.
The Patron is the only structure that regenerates health out of combat, restoring '''{{NpcData|npc_boss_tier3|ObjectiveRegen|OutOfCombatHealthRegen}} health/s'''. It is also protected by [[Backdoor Protection]], which increases this regeneration by '''{{NpcData|npc_boss_tier3|BackdoorProtection|HealthPerSecondRegen}} health/s''' when no enemy Troopers are nearby.
 
=== Ability Damage Reduction ===
The following abilities deal reduced damage to the Patron:
{{ObjDamageReduction}}


== Weakened Patron ==
== Weakened Patron ==
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In this state, it has two attacks:
In this state, it has two attacks:
* '''Damage Pulse''': Constantly emits '''{{NpcData|npc_boss_tier3|Phase2DamagePulseModifier|DamagePerPulse}}''' damage every second to up to '''{{NpcData|npc_boss_tier3|Phase2DamagePulseModifier|MaxTargets}}''' nearby enemies within a '''{{NpcData|npc_boss_tier3|Phase2DamagePulseModifier|Radius|2}}m''' radius.
* '''Damage Pulse''': Constantly emits '''{{NpcData|npc_boss_tier3|Phase2DamagePulseModifier|DamagePerPulse}}''' damage every second to up to '''{{NpcData|npc_boss_tier3|Phase2DamagePulseModifier|MaxTargets}}''' nearby enemies within a '''{{NpcData|npc_boss_tier3|Phase2DamagePulseModifier|Radius|2}}m''' radius.
* '''Pit Explosion''': Unleashes a large expanding wave inside the pit after a {{NpcData|npc_boss_tier3|BoundAbilities|ESlot_Signature_2|AbilityProperties|AbilityCastDelay}}s delay, dealing '''{{NpcData|npc_boss_tier3|BoundAbilities|ESlot_Signature_2|AbilityProperties|Damage}} + {{NpcData|npc_boss_tier3|BoundAbilities|ESlot_Signature_2|AbilityProperties|DamageHealthPercent}}% HP''' damage and [[Status Effects#Curse|cursing]] enemies, similar to the Shrine Defense attack.
* '''Pit Explosion''': Unleashes a large expanding wave inside the pit after a {{NpcData|npc_boss_tier3|BoundAbilities|ESlot_Signature_2|AbilityProperties|AbilityCastDelay}}s delay, dealing '''{{NpcData|npc_boss_tier3|BoundAbilities|ESlot_Signature_2|AbilityProperties|Damage}} + {{NpcData|npc_boss_tier3|BoundAbilities|ESlot_Signature_2|AbilityProperties|DamageHealthPercent}}% HP''' damage and [[Status Effects#Curse|cursing]] enemies, similar to the Shrine Defense attack. The explosion has a 15s cooldown.


Similar to [[Mid-Boss|Mid Boss]], the Patron is immune to all incoming damage from outside the pit, forcing players to get in close if they want to damage it. The Weakened Patron has the same starting HP as the first phase but gains more HP per minute than phase one.
Similar to [[Mid-Boss|Mid Boss]], the Patron is immune to all incoming damage from outside the pit, forcing players to get in close if they want to damage it. The Weakened Patron has the same starting HP as the first phase but gains more HP per minute than phase one.
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== Update history ==
== Update history ==
{{Update history}}
{{Update history}}
== 3D models ==
{{3D Model|Hidden King}}
{{3D Model|Archmother}}
=== Weakened ===
{{3D Model|Hidden King Weak|alt_image=Patron}}
{{3D Model|Archmother Weak|alt_image=Archmother}}
=== Effigies ===
{{3D Model|Amber Effigy|alt_image=Hidden King|alt_name=Hidden King Effigy}}
{{3D Model|Sapphire Effigy|alt_image=Archmother|alt_name=Archmother Effigy}}
=== Shrines ===
{{3D Model|Amber Shrine|alt_image=Hidden King|alt_name=Hidden King Shrine}}
{{3D Model|Sapphire Shrine|alt_image=Archmother|alt_name=Archmother Shrine}}


== Gallery ==
== Gallery ==
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{{Unit Navbox}}
{{Unit Navbox}}
[[Category:Lore:Gods]]