Patron: Difference between revisionsGive feedback
Fixed error and commented out the pulse damage stuff for now so it can be replaced. Manually input laser beam dps for now. |
Gammaton32 (talk | contribs) →Overview: updated description of Patron attack and transformation |
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Patrons are formidable units found hovering in each team's base. In its first phase, the Patron is completely unkillable until both [[Shrine|Shrines]] are destroyed. | Patrons are formidable units found hovering in each team's base. In its first phase, the Patron is completely unkillable until both [[Shrine|Shrines]] are destroyed. | ||
The Patron defends the Shrines and itself with a large beam attack that deals damage and [[Status Effects#Curse|curses]] any enemy players in its area of effect, initially on the Shrine platform, and then in the Patron's pit once the Patron is vulnerable. | |||
After its health bar is depleted, the Patron enters its second phase. It becomes invulnerable again and | After the first half of its health bar is depleted, the Patron enters its second phase. It becomes invulnerable again for a short period and transforms into an orb in the pit. Once it has finished the transformation, it becomes vulnerable again as a Weakened Patron. | ||
Defeating the Patron's first phase shortens the remaining respawn time of any dead players on the defending team by up to 20s (see [[Death#Last Stand Buff|Last Stand Buff]]). | Defeating the Patron's first phase shortens the remaining respawn time of any dead players on the defending team by up to 20s (see [[Death#Last Stand Buff|Last Stand Buff]]). | ||