Patron: Difference between revisions

Jump to navigation Jump to search
QuinnBinn (talk | contribs)
Added info and infobox, plus some trivia I found
m cleanup
Line 1: Line 1:
{{Infobox Unit|name=Patron|Image=Patron Icon.png|max_health=10000|health_regen=-|bullet_resist=0|spirit_resist=0|dps=440 / 780|bullet_damage=-|attack_range=3000|melee_damage=-|move_speed=-|sprint_speed=-|soul_value=500|soul_orbs=13}}'''The Patron''' is a massive, magical golem and the primary objective in ''Deadlock'' matches. Each team’s base houses a Patron, and victory is secured by defeating the opposing team's Patron. They are spherical, with a golden, mask-like face, and they can magically levitate above the ground. During gameplay, the Patron will comment on player performance, announce any major events, and offer boons that allow players to [[Level|level up]].
{{Infobox unit
|name=Patron
|Image=Patron Icon.png
|max_health=10000
|health_regen=-
|bullet_resist=0
|spirit_resist=0
|dps=440 / 780
|bullet_damage=-
|attack_range=3000
|melee_damage=-
|move_speed=-
|sprint_speed=-
|soul_value=500
|soul_orbs=13}}
The '''{{PAGENAME}}''' is a massive, magical golem and the primary objective in ''Deadlock'' matches. Each team’s base houses a Patron, and victory is secured by defeating the opposing team's Patron. They are spherical, with a golden, mask-like face, and they can magically levitate above the ground. During gameplay, the Patron will comment on player performance, announce any major events, and offer boons that allow players to [[Level|level up]].
== Overview ==
== Overview ==
Patrons are formidable units that are found hovering around in each team's base. When an opposing [[Heroes|Hero]] or [[Trooper]] walks within its range, the Patron will unleash a beam of energy at them, dealing very large damage over time. The beam itself is slow moving, and does not lock onto targets unlike the [[Walker]] and [[Guardian]] beams, which makes it fairly easy to avoid in the right circumstances.
Patrons are formidable units that are found hovering around in each team's base. When an opposing [[Heroes|Hero]] or [[Trooper]] walks within its range, the Patron will unleash a beam of energy at them, dealing very large damage over time. The beam itself is slow moving, and does not lock onto targets unlike the [[Walker]] and [[Guardian]] beams, which makes it fairly easy to avoid in the right circumstances.