Phantom Strike: Difference between revisionsGive feedback
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{{Infobox item/auto|Phantom Strike| sound1 = phantom strike cast 01.mp3 | sound2 = phantom strike hit 01.mp3}} | {{Infobox item/auto|Phantom Strike| sound1 = phantom strike cast 01.mp3 | sound2 = phantom strike hit 01.mp3}}{{Quotation|[[Shopkeeper]]|You're gonna be bouncing around that battlefield like... something that bounces around a battlefield! | ||
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{{ItemSummary|{{#var:item_key_or_en}}}} | {{ItemSummary|{{#var:item_key_or_en}}}} | ||
== Notes == | == Notes == | ||
* Phantom Strike is silenced by {{ItemIcon|Slowing Hex}}. | |||
* When activated, there is a short animation and delay before the hero is teleported. | * When activated, there is a short animation and delay before the hero is teleported. | ||
== Notable Interactions == | |||
* If an enemy uses Phantom Strike on {{HeroIcon|Mina}} while she's channeling {{AbilityIcon|Nox Nostra}}, Mina keeps flying for the rest of the channel duration, then drops down under the effect of Phantom Strike. | |||
== Update history == | == Update history == | ||