Phantom Strike: Difference between revisionsGive feedback
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scaling |
m changed DIsarmed to Disarm to match infobox |
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|active1_description={{#invoke:Lang|get_string|upgrade_phantom_strike_desc}} | |active1_description={{#invoke:Lang|get_string|upgrade_phantom_strike_desc}} | ||
|active1_cooldown={{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s | |active1_cooldown={{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s | ||
|active1_stat1= [[Disarm| | |active1_stat1= [[Disarm|Disarm]] Status Effect | ||
|active1_stat2=-{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|SlowPercent}}% [[Move Speed]] (Conditional) | |active1_stat2=-{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|SlowPercent}}% [[Move Speed]] (Conditional) | ||
|active1_stat3={{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ImpactDamage}}{{ss|0.93}} Damage | |active1_stat3={{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ImpactDamage}}{{ss|0.93}} Damage | ||