Phantom Strike: Difference between revisionsGive feedback
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Sounds |
Removed scaling template |
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| Line 6: | Line 6: | ||
|has_active1=true | |has_active1=true | ||
|has_iscomponentof=false | |has_iscomponentof=false | ||
|item_stat1=+{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BaseAttackDamagePercent}} | |item_stat1=+{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BaseAttackDamagePercent}} [[Weapon Damage]] | ||
|item_stat2=+{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechPower}} [[Spirit Power]] | |item_stat2=+{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechPower}} [[Spirit Power]] | ||
|active1_description={{#invoke:Lang|get_string|upgrade_phantom_strike_desc}} | |active1_description={{#invoke:Lang|get_string|upgrade_phantom_strike_desc}} | ||
|active1_cooldown={{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s | |active1_cooldown={{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s | ||
|active1_stat1= [[Disarm|Disarm]] Status Effect | |active1_stat1= [[Disarm|Disarm]] Status Effect | ||
|active1_stat2=-{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|SlowPercent}} | |active1_stat2=-{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|SlowPercent}} [[Move Speed]] (Conditional) | ||
|active1_stat3={{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ImpactDamage | |active1_stat3={{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ImpactDamage}} Damage | ||
|active1_stat4={{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCastRange}} Cast Range | |active1_stat4={{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCastRange}} Cast Range | ||
|active1_stat5={{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|SlowDuration}}s [[Debuff]] Duration | |active1_stat5={{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|SlowDuration}}s [[Debuff]] Duration | ||