Plated Armor: Difference between revisions

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Some more adjustments based on further testing, minor sentence restructures, and removed vindicta assasinate and kelvin beam as they are not bullets and have nothing to do with bullet on hit or plated armor, reformatted using icons, added info about APR
mNo edit summary
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* {{ItemIcon|Ricochet}}: Blocked by both '''Deflection''' and ''On-Hit Prevention''. When blocked, the bullet will never chain, or will be prevented from chaining to any more targets.
* {{ItemIcon|Ricochet}}: Blocked by both '''Deflection''' and ''On-Hit Prevention''. When blocked, the bullet will never chain, or will be prevented from chaining to any more targets.
* {{ItemIcon|Siphon Bullets}}: Blocked by both '''Deflection''' and ''On-Hit Prevention''. Even when blocked, Siphon Bullets will still go on cooldown.
* {{ItemIcon|Siphon Bullets}}: Blocked by both '''Deflection''' and ''On-Hit Prevention''. Even when blocked, Siphon Bullets will still go on cooldown.
* {{ItemIcon|Spirit Shredder Bullets}}/{{ItemIcon|Spirit Rend}}: Blocked by both '''Deflection''' and ''On-Hit Prevention''.
* {{ItemIcon|Spirit Shredder Bullets}} / {{ItemIcon|Spirit Rend}}: Blocked by both '''Deflection''' and ''On-Hit Prevention''.
* {{ItemIcon|Backstabber}}: Blocked by both '''Deflection''' and ''On-Hit Prevention''. Will not go on cooldown when blocked.
* {{ItemIcon|Backstabber}}: Blocked by both '''Deflection''' and ''On-Hit Prevention''. Will not go on cooldown when blocked.
* {{ItemIcon|Slowing Bullets}}/[[Toxic Bullets]]/[[Silencer]]/[[Inhibitor]]/[[Spiritual Overflow]]: Buildup is blocked by both '''Deflection''' and ''On-Hit Prevention''.
* {{ItemIcon|Slowing Bullets}} / {{ItemIcon|Toxic Bullets}} / {{ItemIcon|Silencer}} / {{ItemIcon|Inhibitor}} / {{ItemIcon|Spiritual Overflow}}: Buildup is blocked by both '''Deflection''' and ''On-Hit Prevention''.
* {{ItemIcon|Haze}} {{AbilityIcon|Fixation}}: Stack buildup blocked by both '''Deflection''' and ''On-Hit Prevention''.
* {{ItemIcon|Haze}} {{AbilityIcon|Fixation}}: Stack buildup blocked by both '''Deflection''' and ''On-Hit Prevention''.
* {{ItemIcon|Mina}} {{AbilityIcon|Love Bites}}: Buildup and spirit damage on bullet hits are blocked by both '''Deflection''' and ''On-Hit Prevention''.
* {{ItemIcon|Mina}} {{AbilityIcon|Love Bites}}: Buildup and spirit damage on bullet hits are blocked by both '''Deflection''' and ''On-Hit Prevention''.
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* {{ItemIcon|Lucky Shot}}: Blocked by '''Deflection'''.
* {{ItemIcon|Lucky Shot}}: Blocked by '''Deflection'''.
* {{HeroIcon|Wraith}} {{AbilityIcon|Card Trick}}: Buildup blocked by '''Deflection'''.
* {{HeroIcon|Wraith}} {{AbilityIcon|Card Trick}}: Buildup blocked by '''Deflection'''.
* {{ItemIcon|Headshot Booster}}/{{ItemIcon|Headhunter}}: Blocked by ''On-Hit Prevention''. Always go on cooldown, even when blocked.
* {{ItemIcon|Headshot Booster}} / {{ItemIcon|Headhunter}}: Blocked by ''On-Hit Prevention''. Always go on cooldown, even when blocked.
* {{ItemIcon|Tesla Bullets}}/{{ItemIcon|Capacitor}}: Always applied.
* {{ItemIcon|Tesla Bullets}} / {{ItemIcon|Capacitor}}: Always applied.
* {{ItemIcon|Mercurial Magnum}}: Always applied.
* {{ItemIcon|Mercurial Magnum}}: Always applied.
* {{ItemIcon|Hollow Point}}: Always applied.
* {{ItemIcon|Hollow Point}}: Always applied.
* {{ItemIcon|Crippling Headshot}}/{{ItemIcon|Weakening Headshot}}: Always applied.
* {{ItemIcon|Crippling Headshot}} / {{ItemIcon|Weakening Headshot}}: Always applied.
* {{ItemIcon|Split Shot}}: Blocked by '''Deflection'''.
* {{ItemIcon|Split Shot}}: Blocked by '''Deflection'''.
* {{ItemIcon|Escalating Resilience}}: Always applied.
* {{ItemIcon|Escalating Resilience}}: Always applied.