Plated Armor: Difference between revisions

updated on hit prevention percent for new patch (60 -> 50)
LVL (talk | contribs)
Automated and added summary.
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{{stub}}
{{Infobox item
{{Infobox item
| item_name = Plated Armor
| item_name           = Plated Armor
| has_components = false
| item_stat1          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
| has_passive1 = true
| has_passive1         = true
| has_passive2 = false
| passive1_description = {{#invoke:Lang|get_string|upgrade_deflecting_armor_desc|item_name={{#var:item_key_or_en}}}}
| has_active1 = false
| passive1_stat1      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DeflectionPercent}}% Deflection Chance
| has_iscomponentof = false
| passive1_stat2       = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BulletProcDeflectionPercent}}% On-Hit Prevention Chance
| has_iscomponentof2 = false
| has_iscomponentof3 =  
| item_stat1 = +100 Bonus Health
| passive1_description = Gain a chance to either deflect incoming bullets, preventing all '''weapon damage''' or prevent all '''on-hit effects''' from bullets.
| passive1_stat1 = 30% Deflection Percent
| passive1_stat2 = 50% On-Hit Prevention Percent
}}
}}


'''Plated Armor''' is a Tier 4 Vitality [[Items|Item]].
'''Plated Armor''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that provides [[Bonus Health]]. Its passive provides a chance for a bullet fired at the user to deflect, avoiding all damage, and a chance to prevent on-hit [[Status Effects|effects]] from bullets.


== Update history ==
== Update history ==