Plated Armor: Difference between revisionsGive feedback
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created initial page |
updated on hit prevention percent for new patch (60 -> 50) |
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| Line 8: | Line 8: | ||
| has_iscomponentof = false | | has_iscomponentof = false | ||
| has_iscomponentof2 = false | | has_iscomponentof2 = false | ||
| has_iscomponentof3 = | |||
| item_stat1 = +100 Bonus Health | | item_stat1 = +100 Bonus Health | ||
| passive1_description = Gain a chance to either deflect incoming bullets, preventing all '''weapon damage''' or prevent all '''on-hit effects''' from bullets. | | passive1_description = Gain a chance to either deflect incoming bullets, preventing all '''weapon damage''' or prevent all '''on-hit effects''' from bullets. | ||
| passive1_stat1 = 30% Deflection Percent | | passive1_stat1 = 30% Deflection Percent | ||
| passive1_stat2 = | | passive1_stat2 = 50% On-Hit Prevention Percent | ||
}} | }} | ||