Pocket/Sounds: Difference between revisionsGive feedback
< Pocket
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=== {{AbilityIcon|Enchanter's Satchel}} === | === {{AbilityIcon|Enchanter's Satchel}} === | ||
'''Audio plays on pocket when casting the spell''' | |||
{| class="wikitable" | |||
|Start | |||
|[[File:Pocket a3 pulse cast start.mp3]] | |||
|} | |||
'''While Pocket is inside his case, an audio plays''' | |||
{| class="wikitable" | |||
|Delay | |||
|[[File:Pocket a3 pulse delay.mp3]] | |||
|} | |||
'''Audio plays when the spell ends''' | |||
{| class="wikitable" | |||
| colspan="2" |Explosion | |||
| colspan="2" |[[File:Pocket a3 pulse explode.mp3]] | |||
|} | |||
=== {{AbilityIcon|Affliction}} === | === {{AbilityIcon|Affliction}} === | ||
Revision as of 17:12, 9 July 2025
List of sound effects for Pocket.
Weapon
Movement
Abilities
Audio plays on Pocket when casting the spell
| Cast |
An audio plays on each barrage shot
| Shot 01 | |
| Shot 02 | |
| Shot 03 | |
| Shot 04 | |
| Shot 05 | |
| Shot 06 |
Audio loops on the flying cape
| Loop |
A countdown plays when the cape is about to disappear
| Timer |
An audio plays if Pocket warps to the cape
| Warp |
If the cape runs out, an audio will play
| End |
Audio plays on pocket when casting the spell
| Start |
While Pocket is inside his case, an audio plays
| Delay |
Audio plays when the spell ends
| Explosion |