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| {{Infobox hero | | {{Infobox hero |
| | name = Pocket | | | name = Pocket |
| | | key = hero_synth |
| | weapon_name = The Black Sheep | | | weapon_name = The Black Sheep |
| | art = Pocket full.png | | | art = Pocket full.png |
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| | summary = Infiltrates and disrupts the backline | | | summary = Infiltrates and disrupts the backline |
| | description = With a powerful shotgun and a thin frame, Pocket relies on their ability to briefly escape into a mystic suitcase and teleport via a flying cloak in order to survive close encounters. | | | description = With a powerful shotgun and a thin frame, Pocket relies on their ability to briefly escape into a mystic suitcase and teleport via a flying cloak in order to survive close encounters. |
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| | dps = {{#invoke:HeroData|get_hero_var|hero_synth|DPS|2}}
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| | bullet_damage = {{#invoke:HeroData|get_hero_var|hero_synth|BulletDamage|2}}
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| | ammo = {{#invoke:HeroData|get_hero_var|hero_synth|ClipSize|3}}
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| | bullets_per_sec = {{#invoke:HeroData|get_hero_var|hero_synth|RoundsPerSecond|3}}
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| | light_melee = {{#invoke:HeroData|get_hero_var|hero_synth|LightMeleeDamage|3}}
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| | heavy_melee = {{#invoke:HeroData|get_hero_var|hero_synth|HeavyMeleeDamage|3}}
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| | max_health = {{#invoke:HeroData|get_hero_var|hero_synth|MaxHealth|3}}
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| | health_regen = {{#invoke:HeroData|get_hero_var|hero_synth|BaseHealthRegen|2}}
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| | bullet_resist = {{#invoke:HeroData|get_hero_var|hero_synth|BulletResist|2}}
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| | spirit_resist = {{#invoke:HeroData|get_hero_var|hero_synth|TechResist|2}}
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| | move_speed = {{#invoke:HeroData|get_hero_var|hero_synth|MaxMoveSpeed|2}}
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| | sprint_speed = {{#invoke:HeroData|get_hero_var|hero_synth|SprintSpeed|2}}
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| | stamina = {{#invoke:HeroData|get_hero_var|hero_synth|Stamina|2}}
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| | range = {{#invoke:HeroData|get_hero_var|hero_synth|FalloffStartRange|2}}m → {{#invoke:HeroData|get_hero_var|hero_synth|FalloffEndRange|2}}m
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| | reload_time = {{#invoke:HeroData|get_hero_var|hero_synth|ReloadTime|3}}
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| | bullet_velocity = {{#invoke:HeroData|get_hero_var|hero_synth|BulletSpeed|3}}
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| | increase1_value = 0.40 | | | increase1_value = 0.40 |