Pocket: Difference between revisions

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Created page with "{{Infobox hero | name = Pocket | art = Pocket full.png | card = Pocket card.png | summary = Infiltrates and disrupts the backline | description = With a powerful shotgun and a thin frame, Pocket relies on their ability to briefly escape into a mystic suitcase and teleport via a flying cloak in order to survive close encounters. | dps = 70 | bullet_damage = 5 | ammo = 11 | bullets_per_sec = 2 | light_m..."
 
Abilities: Added basic cards with upgrades.
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== Abilities ==
== Abilities ==
{{Ability card|description=Channel to start launching projectiles that '''deal damage''' and '''apply movement slow'''' around their impact point. Each projectile landed on a hero grants you a '''stacking buff that amplifies all of your damage'''.
If you cast it while in the air, you'll '''float''' and maintain any horizontal momentum you started with.|upgrade1='''+15''' Damage Per Projectile|upgrade2='''-15s''' Cooldown|upgrade3='''+5%'''Amp Per Stack|name=Barrage}}{{Ability card|name=Flying Cloak|description=Launch a sentient cloak that '''travels forward''' and '''damages enemies'''. You can press '''{{Tooltip|[Ability 2]|Defaults to 2}}''' to '''teleport''' to its location.|upgrade1='''-15s''' Cooldown|upgrade2='''+80''' Damage|upgrade3='''+7 Weapon Damage''' for 10s after teleproting with Flying Cloak}}{{Ability card|name=Enchanter's Satchel|upgrade1='''-5s''' Cooldown|upgrade2='''+80''' Damage|upgrade3=Applies '''40%''' Fire RAte Slow for 4s|description='''Escape''' into your suitcase. When the duration ends, '''deal damage''' to nearby enemies. Duration can be ended early by performing any action.}}
{{Ability card|name=Affliction|description=Apply '''damage over time''' to all enemies nearby. Affliction's damage is non-lethal and does not apply item procs.|upgrade1='''-30s''' Cooldown|upgrade3=+27 DPS|upgrade2=Suppress targets' healing by -60%}}


== Background ==
== Background ==