Powerups/Update history: Difference between revisions

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Added nov 21 patch
 
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{{Update history table
{{Update history table
| contents =
| contents =
{{Update history table/row
| update = {{Update link|November|21|2025}}
|changes =
* Survival Buff hp regen changed from 0.5->1.5% Max HP to 4->40 Fixed Regen
* Gun Buff ammo increased from 20->60% to 35->70%
* Gun Buff now reloads your ammo on pickup
* Casting Buff spirit power increased from 15>40 to 15->65
* Casting Buff cooldown reduction rescaled from 12->25% to 12->20%
* Movement Buff stamina from 1->4 to 2->4
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|May|8|2025}}
| update = {{Update link|May|8|2025}}

Latest revision as of 20:55, 29 November 2025

Update Changes

November 21, 2025

  • Survival Buff hp regen changed from 0.5->1.5% Max HP to 4->40 Fixed Regen
  • Gun Buff ammo increased from 20->60% to 35->70%
  • Gun Buff now reloads your ammo on pickup
  • Casting Buff spirit power increased from 15>40 to 15->65
  • Casting Buff cooldown reduction rescaled from 12->25% to 12->20%
  • Movement Buff stamina from 1->4 to 2->4

May 8, 2025

  • Minimap now shows what kind of powerup is spawned.
  • Powerup Gun: Min Fire Rate reduced from 15% to 12%.
  • Powerup Gun: Min Ammo reduced from 30% to 20%.
  • Powerup Survival: Min Health reduced from 250 to 200.
  • Powerup Survival: Min regen reduced from 0.75% to 0.5%.
  • Powerup Caster: Min Spirit Power reduced from 20 to 15.
  • Powerup Caster: Min CD Reduction reduced from 15% to 12%.
  • Powerup Movement: Min Sprint reduced from 2m to 1.5m.
  • Powerups now start scaling up from 5 min rather than from 10 min.

February 25, 2025

[Map Rework]

  • The map has been redesigned around being 3 lanes rather than 4. This has a large range of accompanying map-wide changes regarding visuals, building layouts, pathways, neutral camps, air vents, breakables, powerup buffs, juke spots, mid boss, etc.

November 21, 2024

[Misc Gameplay]

  • Powerups now require a heavy melee to claim (art visuals updated)
  • Powerups now start weaker and grow stronger (from 10 minutes to 40 minutes)
  • Gun Powerup:
  • Previously was +20% Fire Rate and +40% Ammo for 160s.
  • Now starts at "+10% Fire Rate and +30% Ammo" and ends at "30% Fire Rate and +60% Ammo"
  • Survival Powerup:
  • Previously was +400 Health and +1% Max Health Regen for 160s.
  • Now starts at "+250 Health and 1% Max Health Regen" and ends at "+700 Health and 1.5% Max Health Regen"
  • Casting Powerup:
  • Previously was +25 Spirit Power and +20% Cooldown Reduction for 160s.
  • Now starts at "+20 Spirit Power and +15% Cooldown Reduction" and ends at "+40 Spirit Power and +25% Cooldown Reduction"
  • Movement Powerup:
  • Previously was +2 Stamina, +3 Sprint, +30% Stamina Regen and +50% Zipline Boost for 160s.
  • Now starts at "+1 Stamina, +2 Sprint, +20% Stamina Regen and +40% Zipline Boost" and ends at "+4 Stamina, +4 Sprint, +50% Stamina Regen and +80% Zipline Boost"

September 26, 2024

[General Changes]

  • Picking up a powerup will now list all the stats they modify in the HUD instead of a generic name like 'Casting' or 'Gun'

August 1, 2024

[Misc Gameplay]

  • Movement Powerup: Stamina regen increased from 20% to 30%
  • Movement Powerup: Sprint speed increased from +2 to +3
  • Movement Powerup: Zipline bonus increased from 30% to 50%
  • Gun Powerup: Ammo increased from +30% to +40%
  • Powerup durations increased from 150s to 160s

July 18, 2024

[Misc Gameplay]

  • Powerup spawn locations moved to the bridges
  • Powerup buff duration increased from 130s to 150s

July 11, 2024

[General Changes]

  • Added new sound effects to picking up powerups and breakable drops

[Misc Gameplay]

  • Powerup Bonus duration increased from 100s to 130s
  • Movement powerup now grants +20% stamina regeneration
  • Fixed Movement powerup not replenishing stamina on pickup

July 4, 2024

[Misc Gameplay]

  • Reworked how Powerups work. There are now only 2 locations where they spawn instead of 6 (the two at the strong camps near the middle far edges of the map). The different powerup types are reduced from 6 to 4 and they have been reworked:
    • Gun: +30% Clip and +20% Fire Rate for 100s
    • Survival: +400 Max HP and +1% HP Regen for 100s
    • Casting: +20% Cooldown Reduction and +25 Spirit for 100s
    • Movement: +2 Stamina, +2 Sprint and +30% zipline boost for 100s
  • Powerups now always cycle which ones spawn until they have each spawned, and then they are randomly allocated again

June 27, 2024

[Misc Gameplay]

  • Golden Statues no longer drop powerups (time duration buffs). Instead they now drop small permanent bonuses. These stack and do not decay with time or death. Drop rates rebalanced.
  • At defined locations around the map, powerups now spawn starting 10 minutes (and every 5 minutes after). There are 6 spots where they spawn and they are indicated on the minimap when they are up.
    • Movement powerup duration increased from 30s to 50s
    • Fire Rate powerup duration increased from 35s to 45s and +15% Fire Rate to +18%
    • Regeneration powerup duration increased from 25s to 45s
    • Stamina powerup duration increased from 80s to 120s
    • Cooldown powerup is unchanged
    • Clip powerup is unchanged