| Update
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Changes
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May 8, 2025
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- Minimap now shows what kind of powerup is spawned.
- Powerup Gun: Min Fire Rate reduced from 15% to 12%.
- Powerup Gun: Min Ammo reduced from 30% to 20%.
- Powerup Survival: Min Health reduced from 250 to 200.
- Powerup Survival: Min regen reduced from 0.75% to 0.5%.
- Powerup Caster: Min Spirit Power reduced from 20 to 15.
- Powerup Caster: Min CD Reduction reduced from 15% to 12%.
- Powerup Movement: Min Sprint reduced from 2m to 1.5m.
- Powerups now start scaling up from 5 min rather than from 10 min.
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February 25, 2025
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[Map Rework]
- The map has been redesigned around being 3 lanes rather than 4. This has a large range of accompanying map-wide changes regarding visuals, building layouts, pathways, neutral camps, air vents, breakables, powerup buffs, juke spots, mid boss, etc.
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November 21, 2024
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[Misc Gameplay]
- Powerups now require a heavy melee to claim (art visuals updated)
- Powerups now start weaker and grow stronger (from 10 minutes to 40 minutes)
- Gun Powerup:
- Previously was +20% Fire Rate and +40% Ammo for 160s.
- Now starts at "+10% Fire Rate and +30% Ammo" and ends at "30% Fire Rate and +60% Ammo"
- Survival Powerup:
- Previously was +400 Health and +1% Max Health Regen for 160s.
- Now starts at "+250 Health and 1% Max Health Regen" and ends at "+700 Health and 1.5% Max Health Regen"
- Casting Powerup:
- Previously was +25 Spirit Power and +20% Cooldown Reduction for 160s.
- Now starts at "+20 Spirit Power and +15% Cooldown Reduction" and ends at "+40 Spirit Power and +25% Cooldown Reduction"
- Movement Powerup:
- Previously was +2 Stamina, +3 Sprint, +30% Stamina Regen and +50% Zipline Boost for 160s.
- Now starts at "+1 Stamina, +2 Sprint, +20% Stamina Regen and +40% Zipline Boost" and ends at "+4 Stamina, +4 Sprint, +50% Stamina Regen and +80% Zipline Boost"
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September 26, 2024
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[General Changes]
- Picking up a powerup will now list all the stats they modify in the HUD instead of a generic name like 'Casting' or 'Gun'
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August 1, 2024
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[Misc Gameplay]
- Movement Powerup: Stamina regen increased from 20% to 30%
- Movement Powerup: Sprint speed increased from +2 to +3
- Movement Powerup: Zipline bonus increased from 30% to 50%
- Gun Powerup: Ammo increased from +30% to +40%
- Powerup durations increased from 150s to 160s
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July 18, 2024
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[Misc Gameplay]
- Powerup spawn locations moved to the bridges
- Powerup buff duration increased from 130s to 150s
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July 11, 2024
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[General Changes]
- Added new sound effects to picking up powerups and breakable drops
[Misc Gameplay]
- Powerup Bonus duration increased from 100s to 130s
- Movement powerup now grants +20% stamina regeneration
- Fixed Movement powerup not replenishing stamina on pickup
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July 4, 2024
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[Misc Gameplay]
- Reworked how Powerups work. There are now only 2 locations where they spawn instead of 6 (the two at the strong camps near the middle far edges of the map). The different powerup types are reduced from 6 to 4 and they have been reworked:
- Gun: +30% Clip and +20% Fire Rate for 100s
- Survival: +400 Max HP and +1% HP Regen for 100s
- Casting: +20% Cooldown Reduction and +25 Spirit for 100s
- Movement: +2 Stamina, +2 Sprint and +30% zipline boost for 100s
- Powerups now always cycle which ones spawn until they have each spawned, and then they are randomly allocated again
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June 27, 2024
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[Misc Gameplay]
- Golden Statues no longer drop powerups (time duration buffs). Instead they now drop small permanent bonuses. These stack and do not decay with time or death. Drop rates rebalanced.
- At defined locations around the map, powerups now spawn starting 10 minutes (and every 5 minutes after). There are 6 spots where they spawn and they are indicated on the minimap when they are up.
- Movement powerup duration increased from 30s to 50s
- Fire Rate powerup duration increased from 35s to 45s and +15% Fire Rate to +18%
- Regeneration powerup duration increased from 25s to 45s
- Stamina powerup duration increased from 80s to 120s
- Cooldown powerup is unchanged
- Clip powerup is unchanged
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