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→Update history: Added may 8th changes |
Updated powerup stats |
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[[File:Powerup cooldown.png|thumb|Powerup duration icons (all 4 active at once)]] | [[File:Powerup cooldown.png|thumb|Powerup duration icons (all 4 active at once)]] | ||
[[File:PowerupBuff.png|Minimap icon|frame]] | [[File:PowerupBuff.png|Minimap icon|frame]] | ||
'''Powerups''', also known as '''Bridge Buffs''' or '''Runes''', are temporary buffs that spawn as a glowing stone on the bridges connecting two buildings near the [[Urn]] spawn and dropoff points, starting at | '''Powerups''', also known as '''Bridge Buffs''' or '''Runes''', are temporary buffs that spawn as a glowing stone on the bridges connecting two buildings near the [[Urn]] spawn and dropoff points, starting at 5 minutes and then every 5 minutes thereafter. They require a Heavy [[Melee Attack]] to claim. | ||
Powerups | Powerups are displayed on the [[Minimap]] with unique icons indicating their type. | ||
Powerups start weaker and grow stronger (from | Powerups start weaker and grow stronger (from 5 minutes to 40 minutes). Exact values are the following: | ||
* Gun: | * Gun: | ||
** Starts at + | ** Starts at +12% [[Fire Rate]] and +20% [[Ammo]] for 160s | ||
** Ends at +30% Fire Rate and +60% Ammo for 160s | ** Ends at +30% Fire Rate and +60% Ammo for 160s | ||
* Survival: | * Survival: | ||
** Starts at + | ** Starts at +200 [[Health|Bonus Health]] and +0.5% [[Health Regen|Max Health Regen]] for 160s | ||
** Ends at +700 Bonus Health and +1.5% Max Health Regen for 160s | ** Ends at +700 Bonus Health and +1.5% Max Health Regen for 160s | ||
* Casting: | * Casting: | ||
** Starts at + | ** Starts at +15 [[Spirit Power]] and +12% Cooldown Reduction for 160s | ||
** Ends at +40 Spirit Power and +25% Cooldown Reduction for 160s | ** Ends at +40 Spirit Power and +25% Cooldown Reduction for 160s | ||
* Movement: | * Movement: | ||
** Starts at +1 [[Stamina]], + | ** Starts at +1 [[Stamina]], +1.5m/s [[Sprint Speed]], +20% Stamina Regeneration Rate, and +40% Zipline Boost for 160s | ||
** Ends at +4 Stamina, +4m/s Sprint Speed, +50% Stamina Regeneration Rate and +80% Zipline Boost for 160s | ** Ends at +4 Stamina, +4m/s Sprint Speed, +50% Stamina Regeneration Rate and +80% Zipline Boost for 160s | ||