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| [[File:Powerups sandbox.png|thumb|Two Powerup stones in Sandbox mode|290x290px]] | | [[File:Powerups sandbox.png|thumb|Two Powerup stones in Sandbox mode|290x290px]] |
| [[File:Powerup cooldown.png|thumb|Powerup duration icons (all 4 active at once)]] | | [[File:Powerup cooldown.png|thumb|Powerup duration icons (all 4 active at once)]] |
| [[File:PowerupBuff.png|Minimap icon|frame]]
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| '''Powerups''', also known as '''Bridge Buffs''' or '''Runes''', are temporary buffs that spawn as a glowing stone on the bridges connecting two buildings near the [[Urn]] spawn and dropoff points, starting at 5 minutes and then every 5 minutes thereafter. They require a Heavy [[Melee Attack]] to claim. | | '''Powerups''', also known as '''Bridge Buffs''' or '''Runes''', are temporary buffs that spawn as a glowing stone on the bridges connecting two buildings near the [[Urn]] spawn and dropoff points, starting at 5 minutes and then every 5 minutes thereafter. They require a Heavy [[Melee Attack]] to claim. |
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| == Update history == | | == Update history == |
| {{Update history table | | {{Main|Powerup/Update history|l1=Update history}}{{Update history}} |
| | contents = | |
| {{Update history table/row
| |
| | update = May 8, 2025
| |
| | changes =
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| * Minimap now shows what kind of powerup is spawned.
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| * Powerup Gun: Min Fire Rate reduced from 15% to 12%.
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| * Powerup Gun: Min Ammo reduced from 30% to 20%.
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| * Powerup Survival: Min Health reduced from 250 to 200.
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| * Powerup Survival: Min regen reduced from 0.75% to 0.5%.
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| * Powerup Caster: Min Spirit Power reduced from 20 to 15.
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| * Powerup Caster: Min CD Reduction reduced from 15% to 12%.
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| * Powerup Movement: Min Sprint reduced from 2m to 1.5m.
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| * Powerups now start scaling up from 5 min rather than from 10 min.
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| }} | |
| {{Update history table/row | |
| | update = February 25, 2025
| |
| | changes =
| |
| [Map Rework]
| |
| * The map has been redesigned around being 3 lanes rather than 4. This has a large range of accompanying map-wide changes regarding visuals, building layouts, pathways, neutral camps, air vents, breakables, powerup buffs, juke spots, mid boss, etc.
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|
| |
|
| }}
| | == Gallery == |
| {{Update history table/row
| | <gallery> |
| | update = November 21, 2024
| | File:Powerup gun.png|Weapon minimap icon |
| | changes =
| | File:Powerup movement.png|Movement minimap icon |
| [Misc Gameplay]
| | File:Powerup spirit.png|Spirit minimap icon |
| * Powerups now require a heavy melee to claim (art visuals updated)
| | File:Powerup survival.png|Survival minimap icon |
| * Powerups now start weaker and grow stronger (from 10 minutes to 40 minutes)
| | </gallery>{{Navbox gameplay}} |
| * Gun Powerup:
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| * Previously was +20% Fire Rate and +40% Ammo for 160s.
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| * Now starts at "+10% Fire Rate and +30% Ammo" and ends at "30% Fire Rate and +60% Ammo"
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| * Survival Powerup:
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| * Previously was +400 Health and +1% Max Health Regen for 160s.
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| * Now starts at "+250 Health and 1% Max Health Regen" and ends at "+700 Health and 1.5% Max Health Regen"
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| * Casting Powerup:
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| * Previously was +25 Spirit Power and +20% Cooldown Reduction for 160s.
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| * Now starts at "+20 Spirit Power and +15% Cooldown Reduction" and ends at "+40 Spirit Power and +25% Cooldown Reduction"
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| * Movement Powerup:
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| * Previously was +2 Stamina, +3 Sprint, +30% Stamina Regen and +50% Zipline Boost for 160s.
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| * Now starts at "+1 Stamina, +2 Sprint, +20% Stamina Regen and +40% Zipline Boost" and ends at "+4 Stamina, +4 Sprint, +50% Stamina Regen and +80% Zipline Boost"
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| }}
| |
| {{Update history table/row
| |
| | update = September 26, 2024
| |
| | changes =
| |
| [General Changes]
| |
| * Picking up a powerup will now list all the stats they modify in the HUD instead of a generic name like 'Casting' or 'Gun'
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| }}
| |
| {{Update history table/row
| |
| | update = August 1, 2024 | |
| | changes =
| |
| [Misc Gameplay]
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| * Movement Powerup: Stamina regen increased from 20% to 30%
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| * Movement Powerup: Sprint speed increased from +2 to +3
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| * Movement Powerup: Zipline bonus increased from 30% to 50%
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| * Gun Powerup: Ammo increased from +30% to +40%
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| * Powerup durations increased from 150s to 160s
| |
| }}
| |
| {{Update history table/row
| |
| | update = July 18, 2024 | |
| | changes =
| |
| [Misc Gameplay]
| |
| * Powerup spawn locations moved to the bridges
| |
| * Powerup buff duration increased from 130s to 150s
| |
| }}
| |
| {{Update history table/row
| |
| | update = July 11, 2024
| |
| | changes =
| |
| [General Changes]
| |
| * Added new sound effects to picking up powerups and breakable drops
| |
| [Misc Gameplay]
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| * Powerup Bonus duration increased from 100s to 130s
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| * Movement powerup now grants +20% stamina regeneration
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| * Fixed Movement powerup not replenishing stamina on pickup
| |
| }}
| |
| {{Update history table/row
| |
| | update = July 4, 2024
| |
| | changes =
| |
| [Misc Gameplay]
| |
| * Reworked how Powerups work. There are now only 2 locations where they spawn instead of 6 (the two at the strong camps near the middle far edges of the map). The different powerup types are reduced from 6 to 4 and they have been reworked:
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| ** Gun: +30% Clip and +20% Fire Rate for 100s
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| ** Survival: +400 Max HP and +1% HP Regen for 100s
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| ** Casting: +20% Cooldown Reduction and +25 Spirit for 100s
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| ** Movement: +2 Stamina, +2 Sprint and +30% zipline boost for 100s
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| * Powerups now always cycle which ones spawn until they have each spawned, and then they are randomly allocated again
| |
| }}
| |
| {{Update history table/row
| |
| | update = June 27, 2024
| |
| | changes =
| |
| [Misc Gameplay]
| |
| * Golden Statues no longer drop powerups (time duration buffs). Instead they now drop small permanent bonuses. These stack and do not decay with time or death. Drop rates rebalanced.
| |
| * At defined locations around the map, powerups now spawn starting 10 minutes (and every 5 minutes after). There are 6 spots where they spawn and they are indicated on the minimap when they are up.
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| ** Movement powerup duration increased from 30s to 50s
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| ** Fire Rate powerup duration increased from 35s to 45s and +15% Fire Rate to +18%
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| ** Regeneration powerup duration increased from 25s to 45s
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| ** Stamina powerup duration increased from 80s to 120s
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| ** Cooldown powerup is unchanged
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| ** Clip powerup is unchanged
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| }}
| |
| }}
| |
| | |
| {{Navbox gameplay}} | |