Prism Blast: Difference between revisions

LVL (talk | contribs)
Added sounds
No edit summary
 
(8 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{Infobox item
{{Infobox item/auto|Prism Blast| sound1 = Etherealshift cast.mp3 | sound2 = Bebop hyperbeam loop.mp3}}
| item_name = Prism Blast
| street_brawl = true
| has_active1 = true
| active1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_description = {{#invoke:Lang|get_string|upgrade_prism_blast_desc}}
| active1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DPS}} Damage Per Second
| active1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityDuration}}s Duration
| sound1 = Etherealshift cast.mp3
| sound2 = Bebop hyperbeam loop.mp3
}}


'''Prism Blast''' is a [[Street Brawl]] {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Items|Item]].
{{ItemSummary|{{#var:item_key_or_en}}}}


It can only be obtained in Street Brawl.
== Update history ==
{{Update history}}


== Update history ==
== Trivia ==
{{Update history}}{{Item Navbox}}
* Prism Blast previously used {{HeroIcon|Bebop}}'s {{AbilityIcon|Hyper Beam}} VFX.
 
== Navigation ==
{{Item Navbox}}