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[[File:True damage.png|thumb|235x235px| | [[File:True damage.png|thumb|235x235px|Pure Damage from Venator's Ira Domini (gray bar only)]] | ||
''' | '''Pure Damage''' is a damage type from [[Ability|Abilities]] and [[Item|Items]] that isn't considered [[Spirit Damage|Spirit]], [[Weapon Damage|Weapon]], or [[Melee Damage]], and thus cannot be mitigated by [[Damage Resistance]] or [[Damage Barrier|Barriers]]. | ||
== Overview == | |||
Pure Damage appears as white numbers, and a grey bar in the damage report tab. | |||
Some items | Some items can function similarly to Pure Damage by bypassing mitigation of their damage type. | ||
== List of | Some abilities or items show as Pure Damage (white numbers), however they are a post damage mitigation [[Damage Amplification|damage amp]], therefore the damage is already reduced once. | ||
Only effects that make the player [[Status Effects#Invincibility|Invincible]] can block Pure Damage. However, {{ItemIcon|Plated Armor}} has a chance to deflect {{HeroIcon|Venator}}'s {{AbilityIcon|Ira Domini}} stakes. | |||
{{HeroIcon|Venator}}'s {{AbilityIcon|Ira Domini}} and {{AbilityIcon|Gutshot}} (T3) are '''Blessed''', a unique modifier of Pure Damage that can also execute enemies under {{DataProp|Ira Domini|ExecuteThreshold}}% health. | |||
== List of Pure Damage Abilities == | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
| Line 23: | Line 30: | ||
|{{PageRef|Lady Geist}} | |{{PageRef|Lady Geist}} | ||
|{{AbilityIcon|Soul Exchange}} | |{{AbilityIcon|Soul Exchange}} | ||
| | | | ||
|- | |- | ||
| Line 32: | Line 35: | ||
|{{AbilityIcon|Killing Blow}} | |{{AbilityIcon|Killing Blow}} | ||
|Execute only (below health threshold) | |Execute only (below health threshold) | ||
|- | |||
|{{PageRef|Venator}} | |||
|{{AbilityIcon|Consecrating Grenade}} | |||
|Burn damage only | |||
|- | |||
|{{PageRef|Venator}} | |||
|{{AbilityIcon|Gutshot}} | |||
|T3 upgrade Blessed melee only (can also execute) | |||
|- | |||
|{{PageRef|Venator}} | |||
|{{AbilityIcon|Ira Domini}} | |||
|While Blessed only (can also execute) | |||
|- | |||
|{{PageRef|Victor}} | |||
|{{AbilityIcon|Jumpstart}} | |||
| | |||
|- | |||
|{{PageRef|Victor}} | |||
|{{AbilityIcon|Aura of Suffering}} | |||
|Self Damage only | |||
|} | |} | ||
== List of | == List of Pure Damage Items == | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
| Line 41: | Line 64: | ||
!Category | !Category | ||
!Notes | !Notes | ||
|- | |||
|{{ItemIcon|Blood Tribute}} | |||
|{{Souls|{{#invoke:ItemData|get_cost|Blood Tribute}}}} | |||
|{{ItemType|Weapon|{{#invoke:ItemData|get_type|Blood Tribute}}}} | |||
|Self Damage part | |||
|- | |- | ||
|{{ItemIcon|Siphon Bullets}} | |{{ItemIcon|Siphon Bullets}} | ||
| Line 53: | Line 81: | ||
|} | |} | ||
* {{ItemIcon|Armor Piercing Rounds}} and {{ItemIcon|Tankbuster}} don't deal | * {{ItemIcon|Armor Piercing Rounds}} and {{ItemIcon|Tankbuster}} don't deal Pure Damage (white numbers), but their damage bypasses Weapon and Spirit Resistances, respectively. | ||
== Notes == | == Notes == | ||
* | * Pure Damage does not trigger {{ItemIcon|Mystic Reverb}}. If an ability has bonus Pure Damage like the blessed stakes of {{HeroIcon|Venator}}'s {{AbilityIcon|Ira Domini}}, it will not be used to calculate the damage of the reverb. | ||
* Pure Damage was added in the [[Six New Heroes]] update. Before this, the abilities and items listed dealt Spirit Damage instead. | |||
** Their behavior was similar, bypassing resistances, however some interactions were different, for example {{PageRef|Lady Geist}}'s {{AbilityIcon|Soul Exchange}} worked with {{ItemIcon|Mystic Reverb}}. | |||
{{Stat navbox}} | {{Stat navbox}} | ||
[[Category:Stats]] | [[Category:Stats]] | ||