Pure Damage: Difference between revisions

m Monster Domosed moved page True Damage to Pure Damage
 
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[[File:True damage.png|thumb|235x235px|True Damage from Lady Geist's Soul Exchange]]
[[File:True damage.png|thumb|235x235px|Pure Damage from Venator's Ira Domini (gray bar only)]]
'''True Damage''' is a damage type from [[Ability|Abilities]] and [[Item|Items]] that isn't considered [[Spirit Damage|Spirit]] or [[Weapon Damage]], and thus cannot be mitigated by [[Damage Resistance]] or [[Damage Barrier|Barriers]].
'''Pure Damage''' is a damage type from [[Ability|Abilities]] and [[Item|Items]] that isn't considered [[Spirit Damage|Spirit]], [[Weapon Damage|Weapon]], or [[Melee Damage]], and thus cannot be mitigated by [[Damage Resistance]] or [[Damage Barrier|Barriers]].


True Damage appears as white numbers.
== Overview ==
Pure Damage appears as white numbers, and a grey bar in the damage report tab.


Some items that deal Spirit or Weapon Damage and bypass mitigation can also be considered "True Damage".
Some items can function similarly to Pure Damage by bypassing mitigation of their damage type.


Some abilities or items show as True Damage (white numbers), however they are a post damage mitigation [[Damage Amplification|damage amp]], therefore the damage is already reduced once.
Some abilities or items show as Pure Damage (white numbers), however they are a post damage mitigation [[Damage Amplification|damage amp]], therefore the damage is already reduced once.


== List of True Damage Abilities ==
Only effects that make the player [[Status Effects#Invincibility|Invincible]] can block Pure Damage. However, {{ItemIcon|Plated Armor}} has a chance to deflect {{HeroIcon|Venator}}'s {{AbilityIcon|Ira Domini}} stakes.
 
{{HeroIcon|Venator}}'s {{AbilityIcon|Ira Domini}} and {{AbilityIcon|Gutshot}} (T3) are '''Blessed''', a unique modifier of Pure Damage that can also execute enemies under {{DataProp|Ira Domini|ExecuteThreshold}}% health.
 
== List of Pure Damage Abilities ==
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
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|{{PageRef|Lady Geist}}
|{{PageRef|Lady Geist}}
|{{AbilityIcon|Soul Exchange}}
|{{AbilityIcon|Soul Exchange}}
|
|-
|{{PageRef|Mirage}}
|{{AbilityIcon|Fire Scarabs}}
|
|
|-
|-
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|{{AbilityIcon|Killing Blow}}
|{{AbilityIcon|Killing Blow}}
|Execute only (below health threshold)
|Execute only (below health threshold)
|-
|{{PageRef|Venator}}
|{{AbilityIcon|Consecrating Grenade}}
|Burn damage only
|-
|{{PageRef|Venator}}
|{{AbilityIcon|Gutshot}}
|T3 upgrade Blessed melee only (can also execute)
|-
|{{PageRef|Venator}}
|{{AbilityIcon|Ira Domini}}
|While Blessed only (can also execute)
|-
|{{PageRef|Victor}}
|{{AbilityIcon|Jumpstart}}
|
|-
|{{PageRef|Victor}}
|{{AbilityIcon|Aura of Suffering}}
|Self Damage only
|}
|}


== List of True Damage Items ==
== List of Pure Damage Items ==
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
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!Category
!Category
!Notes
!Notes
|-
|{{ItemIcon|Blood Tribute}}
|{{Souls|{{#invoke:ItemData|get_cost|Blood Tribute}}}}
|{{ItemType|Weapon|{{#invoke:ItemData|get_type|Blood Tribute}}}}
|Self Damage part
|-
|-
|{{ItemIcon|Siphon Bullets}}
|{{ItemIcon|Siphon Bullets}}
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|}
|}


* {{ItemIcon|Armor Piercing Rounds}} and {{ItemIcon|Tankbuster}} don't deal True Damage (white numbers), but their damage bypasses Weapon and Spirit Resistances, respectively.
* {{ItemIcon|Armor Piercing Rounds}} and {{ItemIcon|Tankbuster}} don't deal Pure Damage (white numbers), but their damage bypasses Weapon and Spirit Resistances, respectively.


== Notes ==
== Notes ==


* True Damage was added in the [[Update:August 18, 2025|August 18, 2025 Update]]. Before this, the abilities and items listed dealt Spirit Damage instead.
* Pure Damage does not trigger {{ItemIcon|Mystic Reverb}}. If an ability has bonus Pure Damage like the blessed stakes of {{HeroIcon|Venator}}'s {{AbilityIcon|Ira Domini}}, it will not be used to calculate the damage of the reverb.
* Pure Damage was added in the [[Six New Heroes]] update. Before this, the abilities and items listed dealt Spirit Damage instead.
** Their behavior was similar, bypassing resistances, however some interactions were different, for example {{PageRef|Lady Geist}}'s {{AbilityIcon|Soul Exchange}} worked with {{ItemIcon|Mystic Reverb}}.
 
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