Quicksilver Reload: Difference between revisionsGive feedback
Moved charge up time to proper spot |
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Heroes with long reload times and quick-charging or multi-charge abilities can make good usage of Quicksilver: | Heroes with long reload times and quick-charging or multi-charge abilities can make good usage of Quicksilver: | ||
* {{HeroIcon|McGinnis}} with multiple turret charges | * {{HeroIcon|McGinnis}} with multiple turret charges | ||
* {{HeroIcon|Infernus}} with multiple | * {{HeroIcon|Infernus}} with multiple Napalm charges | ||
* {{HeroIcon|Haze}} who benefits from maintaining Fixation stacks on targeted enemies | * {{HeroIcon|Haze}} who benefits from maintaining Fixation stacks on targeted enemies | ||
* {{HeroIcon|Vindicta|Vindicta's}} {{AbilityIcon|Crow Familiar}} has a short cooldown after second upgrade | * {{HeroIcon|Vindicta|Vindicta's}} {{AbilityIcon|Crow Familiar}} has a short cooldown after second upgrade | ||