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| <tabber>
| | {{Infobox item/auto|Quicksilver Reload| sound1 = quicksilver proc 01.mp3}} |
| Default=
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| {{Infobox item | |
| | item_name = Quicksilver Reload | |
| | passive1_description = {{#invoke:Lang|get_string|upgrade_quick_silver_desc|item_name={{#var:item_key_or_en}}}}
| |
| | passive1_chargeup = {{ItemData|{{#var:item_key_or_en}}|AbilityChargeUpTime}}s
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| | passive1_stat1 = {{ItemData|{{#var:item_key_or_en}}|Damage}} [[Spirit Damage|Bonus Spirit Damage]]
| |
| | passive1_stat2 = +{{ItemData|{{#var:item_key_or_en}}|BonusFireRate}} [[Fire Rate]]
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| | passive1_stat3 = {{ItemData|{{#var:item_key_or_en}}|AmmoReloadPercent}} [[Ammo]] Reloaded
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| | iscomponentof1_name = Mercurial Magnum
| |
| | sound1 = quicksilver proc 01.mp3 | |
| }}
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| |-|
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| Enhanced=
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| {{Infobox item
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| | enhanced = true
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| | item_name = Quicksilver Reload
| |
| | passive1_description = {{#invoke:Lang|get_string|upgrade_quick_silver_desc|item_name={{#var:item_key_or_en}}}}
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| | passive1_chargeup = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityChargeUpTime|prefix=|suffix=s|noicon=true}}
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| | passive1_stat1 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|Damage|prefix=|suffix=|noicon=true}} [[Spirit Damage|Bonus Spirit Damage]]
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| | passive1_stat2 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusFireRate|prefix=+|suffix=|noicon=true}} [[Fire Rate]]
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| | passive1_stat3 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AmmoReloadPercent|prefix=|suffix=|noicon=true}} [[Ammo]] Reloaded
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| | iscomponentof1_name = Mercurial Magnum
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| | sound1 = quicksilver proc 01.mp3
| |
| }}
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| </tabber>
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| '''Quicksilver Reload''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]]. Its passive component [[Imbue]]s the hero's ability with bonus [[Spirit Damage]] when hitting an enemy. Additionally, when the ability is used, the hero's weapon is instantly reloaded and gains bonus [[Fire Rate]]. | | '''Quicksilver Reload''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]]. Its passive component [[Imbue]]s the hero's ability with bonus [[Spirit Damage]] when hitting an enemy. Additionally, when the ability is used, the hero's weapon is instantly reloaded and gains bonus [[Fire Rate]]. |