Quicksilver Reload: Difference between revisions

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|passive1_stat2=15% [[Fire Rate|Fire Rate Bonus]]
|passive1_stat2=15% [[Fire Rate|Fire Rate Bonus]]
|passive1_stat3=12s Max Frequency
|passive1_stat3=12s Max Frequency
|passive1_description=Imbue an ability with bonus [[Spirit Damage]] on the first hit.  When the ability is used, your weapon is '''reloaded''' and has a '''Fire Rate''' bonus for that clip.
|passive1_description=[[Imbue]] an ability with bonus [[Spirit Damage]] on the first hit.  When the ability is used, your weapon is '''reloaded''' and has a '''Fire Rate''' bonus for that clip.
}}
}}


[[Quicksilver Reload]] is a Tier 2 [[Spirit]] [[Item]].
[[Quicksilver Reload]] is a Tier 2 [[Spirit]] [[Item]].


[[Quicksilver Reload]] has a Passive component which imbues the hero's ability with bonus [[Spirit Damage]] when hitting an enemy. Additionally, when the ability is used, the hero's weapon is instantly reloaded and gains a bonus to [[Fire Rate]]. This effect has a cooldown of 12 seconds.
[[Quicksilver Reload]] has a Passive component which [[Imbue|imbues]] the hero's ability with bonus [[Spirit Damage]] when hitting an enemy. Additionally, when the ability is used, the hero's weapon is instantly reloaded and gains a bonus to [[Fire Rate]]. This effect has a cooldown of 12 seconds.


It can be purchased from the [[Shop]] for {{Souls|1,250}}.
It can be purchased from the [[Shop]] for {{Souls|1,250}}.
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==Notes==
==Notes==


* [[Quicksilver Reload]]'s bonus [[Spirit Damage]] will only trigger when the imbued ability causes [[Spirit Damage]] to the target. If the initial spirit damage is reduced to 0 (rounded down) after [[Spirit Resist]], [[Quicksilver Reload]]'s bonus [[Spirit Damage]] is not applied.
* [[Quicksilver Reload]]'s bonus [[Spirit Damage]] will only trigger when the [[Imbue|imbued]] ability causes [[Spirit Damage]] to the target. If the initial spirit damage is reduced to 0 (rounded down) after [[Spirit Resist]], [[Quicksilver Reload]]'s bonus [[Spirit Damage]] is not applied.
* Abilities that do not deal [[Spirit Damage]] still trigger the instant reload and bonus [[Fire Rate]] effects.
* Abilities that do not deal [[Spirit Damage]] still trigger the instant reload and bonus [[Fire Rate]] effects.