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== Notable Interactions == | == Notable Interactions == | ||
Heroes with long reload times and quick-charging or multi-charge abilities can make good usage of Quicksilver: | Heroes with long reload times and quick-charging or multi-charge abilities can make good usage of Quicksilver: | ||
* {{HeroIcon|McGinnis}} with multiple | * {{HeroIcon|McGinnis}} with multiple {{AbilityIcon|Mini Turret}} charges | ||
* {{HeroIcon|Infernus}} with multiple Napalm charges | * {{HeroIcon|Infernus}} with multiple {{AbilityIcon|Napalm}} charges | ||
* {{HeroIcon|Lash|Lash's}} {{AbilityIcon|Flog}} heals a percentage of damage dealt and otherwise struggles to scale its damage early | * {{HeroIcon|Lash|Lash's}} {{AbilityIcon|Flog}} heals a percentage of damage dealt and otherwise struggles to scale its damage early | ||
*{{HeroIcon|Wraith|}} can repetitively fuel her firing duration with consistent use of {{AbilityIcon|Card Trick}} to extend her magazine and generate more Cards | *{{HeroIcon|Wraith|}} can repetitively fuel her firing duration with consistent use of {{AbilityIcon|Card Trick}} to extend her magazine and generate more Cards | ||
* {{HeroIcon|Vindicta|Vindicta's}} {{AbilityIcon|Crow Familiar}} has a short cooldown after | * {{HeroIcon|Vindicta|Vindicta's}} {{AbilityIcon|Crow Familiar}} has a short cooldown after its T2 upgrade | ||
* {{HeroIcon|Mo & Krill}} {{AbilityIcon|Scorn}} has a short cooldown and heals a | * {{HeroIcon|Mo & Krill}} {{AbilityIcon|Scorn}} has a short cooldown and heals a percentage of damage dealt | ||
== Update history == | == Update history == | ||