Quicksilver Reload: Difference between revisions

LVL (talk | contribs)
Moved charge up time to proper spot
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Heroes with long reload times and quick-charging or multi-charge abilities can make good usage of Quicksilver:
Heroes with long reload times and quick-charging or multi-charge abilities can make good usage of Quicksilver:
* {{HeroIcon|McGinnis}} with multiple turret charges
* {{HeroIcon|McGinnis}} with multiple turret charges
* {{HeroIcon|Infernus}} with multiple Catalyst charges
* {{HeroIcon|Infernus}} with multiple Napalm charges
* {{HeroIcon|Haze}} who benefits from maintaining Fixation stacks on targeted enemies
* {{HeroIcon|Haze}} who benefits from maintaining Fixation stacks on targeted enemies
* {{HeroIcon|Vindicta|Vindicta's}} {{AbilityIcon|Crow Familiar}} has a short cooldown after second upgrade
* {{HeroIcon|Vindicta|Vindicta's}} {{AbilityIcon|Crow Familiar}} has a short cooldown after second upgrade