Quicksilver Reload: Difference between revisionsGive feedback
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|has_passive2=false|has_active1=false|passive1_cooldown= | |has_passive2=false|has_active1=false|passive1_cooldown= | ||
|passive1_stat1=65 [[Spirit Damage]] | |passive1_stat1=65 [[Spirit Damage]] | ||
|passive1_stat2=15% Fire Rate Bonus | |passive1_stat2=15% [[Fire Rate|Fire Rate Bonus]] | ||
|passive1_stat3=12s Max Frequency | |passive1_stat3=12s Max Frequency | ||
|passive1_description=Imbue an ability with bonus [[Spirit Damage]] on the first hit. When the ability is used, your weapon is '''reloaded''' and has a '''Fire Rate''' bonus for that clip. | |passive1_description=Imbue an ability with bonus [[Spirit Damage]] on the first hit. When the ability is used, your weapon is '''reloaded''' and has a '''Fire Rate''' bonus for that clip. | ||
}} | }} | ||
[[Quicksilver Reload]] is a Tier 2 [[Spirit]] [[Item]]. | |||
[[Quicksilver Reload]] has a Passive component which imbues the hero's ability with bonus [[Spirit Damage]] when hitting an enemy. Additionally, when the ability is used, the hero's weapon is instantly reloaded and gains a bonus to [[Fire Rate]]. This effect has a cooldown of 12 seconds. | |||
It can be purchased from the [[Shop]] for {{Souls|1,250}}. | |||
[[File:Item - Quicksilver Reload - Passive.gif|thumb|[[Infernus]] triggering [[Quicksilver Reload]] when casting Catalyst to instantly reload and deal bonus damage to [[Seven]].]] | |||
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==Notes== | ==Notes== | ||
* [[Quicksilver Reload]]'s bonus [[Spirit Damage]] will only trigger when the imbued ability causes [[Spirit Damage]] to the target. If the initial spirit damage is reduced to 0 (rounded down) after [[Spirit Resist]], [[Quicksilver Reload]]'s bonus [[Spirit Damage]] is not applied. | |||
* Abilities that do not deal [[Spirit Damage]] still trigger the instant reload and bonus [[Fire Rate]] effects. | |||
== Recommended heroes == | == Recommended heroes == | ||
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* [[McGinnis]] with multiple turret charges | * [[McGinnis]] with multiple turret charges | ||
* [[Infernus]] with | * [[Infernus]] with multiple Catalyst charges | ||
* [[Haze]] who benefits from maintaining Fixation stacks on targeted enemies | * [[Haze]] who benefits from maintaining Fixation stacks on targeted enemies | ||