Quicksilver Reload: Difference between revisionsGive feedback
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updated cost for new patch (1,250 -> 1,600), updated is component of (messed up formatting there, apologies) |
m Fix infobox component |
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| Line 14: | Line 14: | ||
| passive1_stat2 = 15% [[Fire Rate|Fire Rate Bonus]] (Conditional) | | passive1_stat2 = 15% [[Fire Rate|Fire Rate Bonus]] (Conditional) | ||
| passive1_stat3 = 12s Max Frequency | | passive1_stat3 = 12s Max Frequency | ||
| iscomponentof1_name = | | iscomponentof1_name = Mercurial Magnum | ||
}} | }} | ||
'''Quicksilver Reload''' is a Tier 2 [[Spirit]] [[Item]]. Its passive component [[Imbue]]s the hero's ability with bonus [[Spirit Damage]] when hitting an enemy. Additionally, when the ability is used, the hero's weapon is instantly reloaded and gains bonus [[Fire Rate]]. | '''Quicksilver Reload''' is a Tier 2 [[Spirit]] [[Item]]. Its passive component [[Imbue]]s the hero's ability with bonus [[Spirit Damage]] when hitting an enemy. Additionally, when the ability is used, the hero's weapon is instantly reloaded and gains bonus [[Fire Rate]]. | ||