Reactive Barrier: Difference between revisions

m Update history: Template Renaming, replaced: == Update history == {{Main|Reactive Barrier/Update history|l1=Update history}} → == Update history ==
Vergir (talk | contribs)
m Make reactive barrier use automated list of triggered abilities
 
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{{Infobox item
{{Infobox item/auto|Reactive Barrier}}
| item_name = Reactive Barrier
| has_passive1 = true
| item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechResist}} [[Spirit Resist]]
| passive1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_description = {{#invoke:Lang|get_string|upgrade_vex_barrier_desc}}
| passive1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|VexBarrierCombatBarrier}} [[Damage Barrier|Barrier]] (Conditional)
| passive1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityDuration}}s Duration
}}


'''Reactive Barrier''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that automatically deploys a temporary [[Barrier]] when you are [[Crowd Control|movement locked]], [[Crowd Control#Stun|stunned]], [[Crowd Control|chained]], [[Crowd Control|immobilized]], or [[Crowd Control#Sleep|slept]].
{{ItemSummary|{{#var:item_key_or_en}}}}


It can be purchased for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}} from the [[shop]].
== Barrier Triggers ==
 
=== Abilities ===
 
{{AbilityTable|reactivebarrier|compact=true}}
 
=== Items ===


== Abilities and items that trigger Reactive Barrier ==
* {{HeroIcon|Abrams}} - {{AbilityIcon|Shoulder Charge}} and {{AbilityIcon|Seismic Impact}}
* {{HeroIcon|Bebop}} - {{AbilityIcon|Grapple Arm}}
* {{HeroIcon|Billy}} - {{AbilityIcon|Chain Gang}}
* {{HeroIcon|The Doorman}} - {{AbilityIcon|Luggage Cart}} and {{AbilityIcon|Hotel Guest}}
* {{HeroIcon|Dynamo}} - {{AbilityIcon|Singularity}}
* {{HeroIcon|Grey Talon}} - {{AbilityIcon|Spirit Snare}} and {{AbilityIcon|Guided Owl}}
* {{HeroIcon|Haze}} - {{AbilityIcon|Sleep Dagger}}
* {{HeroIcon|Holliday}} - {{AbilityIcon|Spirit Lasso}}
* {{HeroIcon|Infernus}} - {{AbilityIcon|Concussive Combustion}}
* {{HeroIcon|Ivy}} - {{AbilityIcon|Stone Form}}
* {{HeroIcon|Lash}} - {{AbilityIcon|Death Slam}} and {{AbilityIcon|Ground Strike}} (when dragging mid-air enemies to the ground)
* {{HeroIcon|McGinnis}} - {{AbilityIcon|Spectral Wall}} with T3 upgrade
* {{HeroIcon|Mirage}} - {{AbilityIcon|Tornado}}
* {{HeroIcon|Mo & Krill}} - {{AbilityIcon|Combo}}
* {{HeroIcon|Paige}} - {{AbilityIcon|Captivating Read}} and {{AbilityIcon|Rallying Charge}}
* {{HeroIcon|Paradox}} - {{AbilityIcon|Paradoxical Swap}}
* {{HeroIcon|Seven}} - {{AbilityIcon|Static Charge}}
* {{HeroIcon|Sinclair}} - {{AbilityIcon|Rabbit Hex}}
* {{HeroIcon|Victor}} - {{AbilityIcon|Shocking reanimation}}
* {{HeroIcon|Vindicta}} - {{AbilityIcon|Stake}}
* {{HeroIcon|Viscous}} - {{AbilityIcon|Goo Ball}}
* {{HeroIcon|Vyper}} - {{AbilityIcon|Petrifying Bola}}
* {{HeroIcon|Warden}} - {{AbilityIcon|Binding Word}}
* {{HeroIcon|Wraith}} - {{AbilityIcon|Telekinesis}}
* {{ItemIcon|Knockdown}}
* {{ItemIcon|Knockdown}}
* {{ItemIcon|Silence Wave}}
* {{ItemIcon|Crushing fists}}
* {{ItemIcon|Crushing fists}}
* {{ItemIcon|Curse}}
* {{ItemIcon|Silencer}}
* {{ItemIcon|Cursed Relic}}
* {{ItemIcon|Focus Lens}}
* {{ItemIcon|Arctic blast}}
* {{ItemIcon|Arctic blast}}
* {{ItemIcon|Lightning Scroll}}
* {{ItemIcon|Lightning Scroll}}
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{{Update history}}
{{Update history}}


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}