Reactive Barrier: Difference between revisions

updated, automated
LVL (talk | contribs)
Updated infobox description.
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{{Infobox item
{{Infobox item
| item_name = Reactive Barrier
| item_name           = Reactive Barrier
| has_passive1 = true
| has_passive1         = true
| has_passive2 = false
| has_active1 = false
| passive1_description = Automatically '''restores one stamina''' and deploy temporary '''Bullet and [[Spirit Shield]]s''' when you are [[movement locked]], [[Stunned]], [[Chained]], [[Immobilized]], or [[Slept]].
| passive1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|VexBarrierCombatBarrier}} {{ss|2.09}} [[Barrier]] Health (Conditional)
| passive1_description = {{#invoke:Lang|get_string|upgrade_vex_barrier_desc}}
| passive1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityDuration}}s Duration
| passive1_stat1       = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|VexBarrierCombatBarrier}} [[Damage Barrier|Barrier]] (Conditional) {{ss|2.09}}
| passive1_stat2      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityDuration}}s Duration
}}
}}


'''Reactive Barrier''' is a Tier 2 [[{{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}}]] [[item]] that automatically deploys a temporary [[Barrier]] when you are [[Crowd Control|movement locked]], [[Crowd Control#Stun|stunned]], [[Crowd Control|chained]], [[Crowd Control|immobilized]], or [[Crowd Control#Sleep|slept]].
'''Reactive Barrier''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that automatically deploys a temporary [[Barrier]] when you are [[Crowd Control|movement locked]], [[Crowd Control#Stun|stunned]], [[Crowd Control|chained]], [[Crowd Control|immobilized]], or [[Crowd Control#Sleep|slept]].


It can be purchased for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}} from the [[shop]].
It can be purchased for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}} from the [[shop]].