Reactive Barrier: Difference between revisions

spirit resist
LVL (talk | contribs)
Removed scaling template
Line 2: Line 2:
| item_name = Reactive Barrier
| item_name = Reactive Barrier
| has_passive1 = true
| has_passive1 = true
| item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechResist}}% [[Spirit Resist]]
| item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechResist}} [[Spirit Resist]]
| passive1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_description = {{#invoke:Lang|get_string|upgrade_vex_barrier_desc}}
| passive1_description = {{#invoke:Lang|get_string|upgrade_vex_barrier_desc}}
| passive1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|VexBarrierCombatBarrier}} [[Damage Barrier|Barrier]] (Conditional) {{ss|2.09}}
| passive1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|VexBarrierCombatBarrier}} [[Damage Barrier|Barrier]] (Conditional)
| passive1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityDuration}}s Duration
| passive1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityDuration}}s Duration
}}
}}