Rebuttal: Difference between revisions

Added a note about an interaction with counterspell
Vergir (talk | contribs)
Add Sources of Melee Damage section (with help from vergir-bot LLM)
 
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{{Infobox item
{{Infobox item/auto|Rebuttal| sound1 = rebuttal proc.mp3 | sound2 = rebuttal melee impact sweetener.mp3}}
| item_name = Rebuttal
| has_components = false
| has_passive1 = true
| has_passive2 = false
| has_active1 = false
| has_iscomponentof = false
| has_iscomponentof2 = false
| item_stat1 = -{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ParryCooldownReduction}}s [[Parry]] Cooldown
| item_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MeleeResistPercent}} [[Melee Resist]]
| item_stat3 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
| passive1_description = {{#invoke:Lang|get_string|upgrade_melee_rebuttal_desc}}
| passive1_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusDamagePercent}} Bonus Damage (Conditional)
| passive1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BuffDuration}}s Buff Duration
| sound1 = rebuttal proc.mp3
| sound2 = rebuttal melee impact sweetener.mp3
}}


'''Rebuttal''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Items|Item]] that provides [[Bonus Health]], [[Melee Resist]], and a shorter cooldown for your [[Parry|Parries]]. Its passive allows for successful [[Parries]] to [[Healing|Heal]] you for the damage parried and return that damage to the target. In addition, the user will be granted increased damage for a short time.
{{ItemSummary|{{#var:item_key_or_en}}}}


It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}.
== Notable interactions ==
* Rebuttal procs when parrying {{HeroIcon|Viscous}}' {{AbilityIcon|Puddle Punch}}.
* Rebuttal does not proc when parrying abilities with {{AbilityIcon|Counterspell}}.


== Notes ==
== Sources of Melee Damage ==


* When parrying an ability or item with [[Counterspell]], the player will Heal for the damage parried (if applicable) but that damage will not be returned to the target
Apart from light and heavy melee attacks, some hero abilities are also considered to deal melee damage. Generally if an ability scales with melee damage, its damage is reduced by [[Melee Resist]].
 
=== Melee damage abilities ===
 
{{AbilityTable|Melee|hide=Light Melee Scaling,Notes}}


== Update history ==
== Update history ==
{{Main|Rebuttal/Update history|l1=Update history}}
{{Update history}}
{{Update history}}


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}