Rebuttal: Difference between revisions

created initial page
 
Vergir (talk | contribs)
Add Sources of Melee Damage section (with help from vergir-bot LLM)
 
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{{Infobox item/auto|Rebuttal| sound1 = rebuttal proc.mp3 | sound2 = rebuttal melee impact sweetener.mp3}}
{{Infobox item
| item_name = Rebuttal
| has_components = false
| has_passive1 = true
| has_passive2 = false
| has_active1 = false
| has_iscomponentof = false
| has_iscomponentof2 = false
| item_stat1 = -2s Parry Cooldown
| item_stat2 = +50 Bonus Health
| passive1_description = On a sucessful '''Parry''' against an enemy Hero, '''Heal''' yourself for the damage parried and returns that damage to the target, and temporarily gain increased '''melee damage'''.
| passive1_stat1 = +50% Melee Damage (Conditional)
| passive1_stat2 = 6s Buff Duration
}}


'''Rebuttal''' is a Tier 1 Vitality [[Items|Item]].
{{ItemSummary|{{#var:item_key_or_en}}}}
 
== Notable interactions ==
* Rebuttal procs when parrying {{HeroIcon|Viscous}}' {{AbilityIcon|Puddle Punch}}.
* Rebuttal does not proc when parrying abilities with {{AbilityIcon|Counterspell}}.
 
== Sources of Melee Damage ==
 
Apart from light and heavy melee attacks, some hero abilities are also considered to deal melee damage. Generally if an ability scales with melee damage, its damage is reduced by [[Melee Resist]].
 
=== Melee damage abilities ===
 
{{AbilityTable|Melee|hide=Light Melee Scaling,Notes}}


== Update history ==
== Update history ==
{{Main|Rebuttal/Update history|l1=Update history}}
{{Update history}}
{{Update history}}


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}